Showing posts with label Walter Bosley. Show all posts
Showing posts with label Walter Bosley. Show all posts

Thursday, April 16, 2015

Time After Time -- Writing in "Period"

This week's Writer Roundtable is another from the open call for ideas and topics. With many of the writers I know and love being period writers, this one really grabbed my attention when a reader suggested it. So keep those suggestions coming and we'll keep sending them to the roundtable for the peanut gallery to respond to.

Do you tend to write in a particular time period? If so, why are you drawn to it? If not, what keeps you popping around from time to time?

Robert Krog:
I don't gravitate to a particular historical time period but I do tend toward, when I'm not writing for a particular story call, to a setting with a generally ancient world feel to it. However, my work bounces around from settings that are ancient, to medieval, to modern, to futuristic, to indeterminate.

I started reading fantasy at an early age so ancient and medieval settings pop to mind very easily. I studied ancient history for years, so that setting edges out the fantasy one by a slim margin. But, I'm a fan of many genres and settings, so no one time period or setting predominates. Between that and writing to particular story calls I have pretty well eliminated the tendency to fall into a rut and write stories in just one such setting.  

Stephanie Osborn: The two periods in which I find myself writing most often are "near future" and Victorian era. I figured, when I started writing SF, that I'd do a lot of far future stuff, but I actually don't. See, I write hard SF, because scientist here. That means that the science in the story should at least be plausible, even if the extrapolation eventually proves incorrect. The farther ahead you go, the harder it is to do anything like a reasonable extrapolation of current cutting edge science, and have it turn out semi-realistic. I've played some games with advanced cultures contacting ours, and one novel I wrote with Travis S. Taylor jumps around in time a bit, but in general, if it isn't Victorian, it's pretty close to the modern day.

Since I'm fond of a) steampunk and b) Sherlock Holmes, I do a fair bit of writing in the late Victorian era too. (1880ish to around 1900) I think it's just a cool timeframe. Very elegant, a wide blend of prim-and-proper and ain't-got-no-clue-guv'nor from which to draw characters, and SO VERY much science and engineering going on! A significant chunk of our "modern" physics was being developed during this period, much of which was then confirmed in WWII's Manhattan Project and the space program of the 1960s. Just a fun time to dink around in.

Mark Bousquet: I'm drawn to the mid-to-late 19th century. I don't write there exclusively, but it's where Gunfighter Gothic is set and so I tend to come back to those characters and that universe. I like that time period and I like those characters, so there's always two reasons to jump back to the 1860s and muck around.

Bobby Nash: I'm all over the map with the time periods I've written. My preference is to do stories set in modern times so I can explore the world outside my window. Of course, as I also am a work-for-hire and tie-in author as well, I often find myself working on characters that are set in a specific time period by the publisher. This is especially true when it comes to writing pre-existing pulp characters. Many of these pulp characters and books have become period pieces, with the publishers preferring to keep them in the time frame that their original stories took place. That is, of course their right so when I write Domino Lady, The Spider, Green Hornet, Ghost Gal, or whichever pulp character is set in a specific time, that's the time period I place that story. Sometimes I think it would be fun to see what adventures Domino Lady found herself in during the WWII years. I suspect she would have made herself useful to the war effort.

After spending time in the past, it is nice to step back into present day and have characters use modern technology.

Walter Bosley: I prefer the post-Civil War 19th Century and early 20th Century up to World War 2. Society had not jettisoned elegance and technology was not so advanced as to make people lazy. There was still some mystery in and about the world. When I write in the present, it's either in a time travel story demonstrating the contrast of how today sucks, yesterday remains still more desirable, or tomorrow can't get here soon enough; or it's just for convenience but the story will still be a throwback in style.

Nancy Hansen: I do a lot of quasi-medieval stuff in my fantasy line, anything that is before gunpowder. But I'm really all over the place these days, with a buccaneer era (mid-late 1600s) novel series, a modern day PI series, and a children's book series that is contemporary and has magical otherworlds (including economies based on chocolate and genie GPS units) as well. I've done period pieces in short fiction. So I don't limit myself that strictly. The project has to interest me, and then I'll worry about how to set it in the proper time period.

Erwin K. Roberts: I've written the most in the so-called "Pulp Era" in the 1930's and '40's. But that's largely because I've used a lot of public domain characters from that timeframe. Dr. Watson and the Masked Rider in the wild west came fairly easy for me given the huge number of radio, TV, and movie westerns and northerns I absorbed while growing up.

I.A. Watson: I write a lot of Victorian-era stuff, but that's mainly because that's the era SHERLOCK HOLMES, CONSULTING DETECTIVE is set in. These days the Victorian period (which was pretty much the US Wild West period) has become a fictionalised world of its own, so it's challenging to keep it "real"; one has to remember that Sir Arthur Conan Doyle wasn't writing historic fiction, he was telling contemporary mystery tales. That era was the crucible of modern culture and civilisation. It's where the shadows of the past meet the coming modern world. It's the first time period where society and people's reactions are recognisably like our own, making it a great mirror through which to see ourselves and a lens by which to focus on what has changed.

I've also done four books of ROBIN HOOD stories, which are set in a fictional version of 12th century England, the middle of the mediaeval period of knights and castles. That time in England was a fierce mix of shifting and solidifying power bases, a hundred and twenty-five years after the brutal conquest and ethnic cleansing of the Saxons by the Norman invaders. The stratification of society, where 80% of the population are serfs, effectively slaves tied to a geographical location, the independent and authoritative church institution, and the overwhelming might of feudal overlords makes it a situation ideal to apply a laughing resistance-leader bandit to make everything change.

My most recent historical was a two volume ST GEORGE AND THE DRAGON set in 4th century North Africa. The appeal there was that it was a time and especially a place I knew less about. It required me to learn something and make some creative choices. If there was an historical St George he was a Roman knight, of the later Roman legions that had moved on from the "traditional" footsoldiers with auxiliaries that we generally think of. He lived at a time when the empire was crumbling. Rome was marginalised. Byzantium or some other eastern city was the capital. The Empire formally recognised a state religion but was overrun by Christians, Mithraists, eastern mystery cultists and others. The formerly rich and fertile Libya was suffering from climate change and rebellion, gradually devolving from its former glories like the dustbowl towns of depression-era America. It seemed to me to be an interesting place to tell a dragon story.

I've done other historical works as well, in part because that's the period I was asked to use because that's when the characters were active -- Gideon Cain, Demon Hunter (18th century Europe), airman detective Richard Knight and the Zeppelin crew of Airship 27 (pre WW2), Semi-Dual (pre-great crash 1920s), Hawkeye the Mohican (Anglo-French conflict in colonial America), Sinbad (Caliphate-era Middle East), Armless O'Neill (1930s Congo), and some other stories due for my WOMEN OF MYTH anthology in August 2015. In many cases the setting is essential to the plot. In others the setting is essential to the mood. Some character4s can only exist in certain times and places.

Lee Houston Jr.: I tend to go to whatever time period the story dictates. If I'm drawn to any specific time period, I would say the 1960s/1970s because that's basically my childhood. Despite such serious issues like the multiple assassinations, the Vietnam war, Watergate, etc; there was also a lot of positive aspects of those 20 years like the original Woodstock Music Festival, the Apollo 11 moon landing, the bicentennial, etc; that I would either love to experience to begin with or relive.

Allan Gilbreath: I am a complete hack -- I write what is on the story request.

When you begin to write a period story, how to you begin? Research? Just diving in? Watching documentaries (don't laugh, I've done this for inspiration)?

Stephanie Osborn: Actually, the documentaries -- and sometimes even well-done period fiction films -- are very good ways to get a feel for the dialects and lingo. I was having trouble getting the hang of phrasing and speech pattern for a rural Englishman, and my editor tagged me onto a British film -- can't recall the name, but Ian McKellan was in it -- where the characters were basically the Brit version of rednecks. Half an hour in, I was writing the dialect like a champ.

But in general, yes, I dive head-first into the research. I may not have all of the history accurate in a given story, but by golly if it isn't, it's because I did it DELIBERATELY. (Yes, I have a steampunk novel I'm shopping, where I played fast and loose with a few historical events just for fun. I figure, I'm playing with an alternate timeline as it is, I can "adjust" a few things here and there for more excitement.) And there's a ton of stuff I study that sometimes amounts to only one or two words in the manuscript, but they're the PROPER terminology for the situation. I spend probably as much time researching history, culture, and such, as I do the science. Sometimes more, depending on the science -- for a Victorian setting, I already know most of the science and engineering.

Robert Krog: I generally dive in, if I am already somewhat familiar with the era in question, and research as necessary along the way. While I don't write anything with the intention that it be strict historical fiction, I do research so that the setting seems close enough to an actual historical setting, if you follow me. I am an historian, and one would suppose that I'd love to play around in accurate historical settings, but the truth is that I'm afraid I'll do that and get important or even minor details wrong. For that reason, I never try write something that is in an actual historical setting, just one that resembles a particular era.

I do research as much as time allows on the era my story resembles. I've read up on the intricacies of clockwork, on the making of iron into steel, on the process of dyeing wool, etc.. I don't mind documentaries, but I always double check the assertions of such shows. The state of documentary film making is often sketchy. Documentary film makers and their publicists frequently make unfounded assertions a central point in their work in order to attract viewers.

Where one hasn't had time to do rigorous research on every aspect of life in a historical setting, even for merely pseudohistorical stories such as mine, there is the marvelous trick of deliberately vague language. If you really don't know what the clothes looked like and don't have time before the deadline to research them, and they aren't vital to the plot anyway, avoid describing them as much as possible. If the clothes are essential, you'd better make the time.

Mark Bousquet: It's usually character based. I come up with a character and a scenario and then I research to make the world of my story a more lived-in place. There are times, however, when I'll be watching a movie or a documentary and think, "That would be perfect for Character X" or "I need a character to walk in that world." George Michael once said he knew he wanted to be a songwriter when he was listening to a song and realized he would have done one particular part of that song differently. I think there's a lot of truth in that, for me. I can't read/watch a Harry Potter story and not think how I would've told this whole universe from Hermione's perspective. So if I'm watching a documentary, part of me is definitely mining it for future story possibilities.

Bobby Nash: I usually have a story idea in my head when I start so I just dive into the writing, stopping to research as I need to as I go along. It's usually the minor details that I have to look up. A few that I've run across. When were binoculars invented? When did they become available to the public? Price of a payphone in 1936? When were seaplanes invented? What was the price of gas in 1940? How would a prostitute dress in 1935?

There are certain plots that technology has rendered ineffective. In the 60's or 70's, you could have a plot where you P.I.. character uncovers an assassination plot all the way across town. He cannot get hold of his police contact on the pay phone so he rushes to get there in time to stop the shooter. That's your plot. These days, cell phones, texting, heck, even social media have made that basic plot a lot more difficult to pull off without adding another layer to it that will keep you P.I. from making contact. And yes, using "no signal" is a cop out. You have to come up with something better than that. That's one of the challenges of writing to time periods, but it's a challenge that makes the writing better, I believe.

Erwin K. Roberts: Sometimes I just dive in, if I have have an idea hit me. But, at some point, I will do research to back up what I have written. I definitely do not want to do something insane, like putting the Grand Canyon in Idaho.

Huge numbers of experts and teachers tell the writer to "Write what you know." That works, sometimes. When I agreed to do a Masked Rider story for Airship-27 I immediately remembered my son and I stoppin g for a brief visit to Devil's Tower. Ka-Blam, I decided the Robin Hood Outlaw would end up having to climb the thing a decade or two before anybody really did.

Like Sean, I have pulled fiction ideas out of documentaries. I've also been known to search a date on-line so I can use real happenings as a backdrop to the stories I tell.

Walter Bosley: The beginning of each of my stories is usually driven by the character's motivational issue or angst -- or my own.

I'll usually set a story in a period I am familiar with and the research comes in on details for authenticity, i.e. clothes, accessories, guns, ladies underthings (I know I said clothes, but it's fun to say 'ladies underthings'), food, etc etc.

A favorite research tool of mine is finding various series of historical encyclopedias popular in the 70s and 80s, like Time-Life books because they're always full of old photos from the particular era that you don't always find online. And there's something authentic about looking it up in a book in a library. After that, I'll go online and watch films from the silent era so I can see people actually in that time and moving and breathing and still alive.

I find my personal desire to be there impacts my period writing.

Nancy Hansen:  Really depends on the project, but regardless, I do a  lot of research. If there is background material on a storyline, I'll go there first, and then branch out to what the area it takes place in would have looked like, whatever vehicles, weapons, and any other props that might delineate the era. I want to get the setting right, and kind of visualize it so that I can 'see' what people are doing and how they'd move around on my canvas. So I'll dive in with a visitors guide firmly in hand.

Right now I am up to my eyeballs in the second historical fiction pirate novel in a series I'm doing for Airship 27. Previous to starting the first one, my only knowledge of pirates was from Hollywood action flicks (including those ever-popular Disney movies). I spent more hours researching material for the first one than I did writing it, because I know virtually nothing about sailing or the Caribbean of that era, which is where the stories take place. While I was wading around in there, I learned a ton about possible cargoes and treasures, how world politics of the era affected colonial government, local weather patterns, medical knowledge, even how often colonial areas changed hands between countries. There's so much more to know, because I am only just getting to the point where I can recognize ships by their rig and sails, and can barely recall what to call the darn things. I still spend a lot of time looking stuff up, poring over my growing library of pirate and sailing ship info, and just trying to wrap my brain around how things worked. At night, before drifting off to sleep, I read, and my Kindle is filled with piratey adventures. I'm now quite fond of Rafael Sabatini, who sure could tell a rousing good tale. I can also tell when an author is fudging it, because I know just enough to understand what should be going on.

Anybody have any good historical pirate documentaries to recommend?

I.A. Watson: It depends upon the period. Victoriana is reasonably easy. I'm British. My grandmother who helped raise me was a Victorian. There's a wealth of literary and scholarly sources easily available, many of them in my library downstairs. I have maps of 19th century London and the world within reach of my writing chair.

The middle ages require more research, although mostly I prefer to go to primary sources rather than textbooks that interpret them. For example I'd prefer to read the actual treatise on law attributed to Henry II’s Justiciar Ranulf de Glanvill on raptio - illegal rape (as opposed to the legal kind by husband upon wife) which sets the compensation prices and outlines the enforcements to make the rapist marry his victim than wade through modern commentaries on it. That way I form my own impressions.

When I'm out of my "periods" entirely, as with the late Roman African story I mentioned earlier, I start with what primary sources I can get. Several Roman authors wrote travelogues and descriptions of the place. The Greeks who has founded Cyrene, capital of Libya, eight hundred years earlier had also described the place. The ruins of Cyrene, at modern Slontah, are a World Heritage Site - a very endangered one, partly lost just two years ago by local bulldozing for new housing and by war damage and looting - but there's good archaeological evidence and maps dating back from Victorian-era investigations. Working from the oldest sources up to the modern commentaries helps me form my own "artistic" choices as I go. I'm not looking to write a textbook. I'm selecting those elements of history I want to weave into my story. It has to be "true" like a painting is true, not like a photograph is.

Finally, to help me assimilate what I've learned I write myself little essays. I sometimes inflict these on other people, such as an authors message list. Some got collected in my non-fiction book WHERE STORIES DWELL. Others get hurled at the reader in the form of copious footnotes to satisfy those who want to know more than should be properly told inside a fictional narrative. I can't resist a footnote.

Lee Houston Jr.: Research is very important, and a topic of debate unto itself. Depending upon the when of the story, I usually go to a book or online references. Yet I've also found that the music, movies, and television of a specific period (at least from the late 1950s onward) can convey much needed information too; like the fashions and atmosphere of the day in question.

Allan Gilbreath: Research, research, and research -- no limit to research. Other works in the time frame, online, books, and even documentaries.

Friday, April 10, 2015

The Long and Short of It -- Tips for Writing to Word Counts

I periodically put out a call for topics for these roundtables. And this particular post is one of those come to fruition. One of the fans of the blog sent in a request for an article about writing to word counts. And never let it be said we don't listen to our readers.

Do approach a story differently based on the word count limit? In what ways?


Jim D. Gillentine: I never have done the 'shoot for a certain word count amount." I just let the story play itself out until I get to the last two words 'The End'. I feel like the story is a child that should be allowed to grow as long or short as it is meant to be.

I.A. Watson: If the story is size-limited I try to plan an appropriate number of beats/events for the size of the story. I aim to write something about 25% shorter than the target. That way I sometimes don't go over. Sometimes.

My Robin Hood trilogy started out intended to be one book. The trilogy now has four volumes. My 15k Byzantium novella became five 25k novellas. I may be the wrong person to ask about this.

Robert Krog: I do approach a word limit differently in some ways. I keep the language tighter. I think up a story with fewer complications and avoid introducing any character, plot element, etc that might detract from the point. I use fewer adjectives and adverbs. As I write, I do word count every few pages to see how much room I have.

Allan Gilbreath: If there is a fixed word count, I start backwards at the resolution then work backwards adding in the number of complications and characters needed to hit the target.

Bobby Nash: Of course. If I'm given a 15,000 word limit, that is probably not the project to try and write a big epic opus that spans countless generations. I've been doing this long enough now that I can tell what type of story I can tell based on the word count I'm given. The lower the word count, the fewer side trips away from the main plot, for example. with shorter prose I'm focused on telling the story first and adding extras only if there is room.

Percival Constantine: I now have a word count in mind for every story I write, whether it's long or short, for a publisher or for myself. And one way to help hit that word count is by outlining. If I look at an outline and I think, "this needs more to hit that goal," then I'll add more. Of course, it's not an exact science—there have been times when I've fallen short, times when I've overshot, but for the most part, I get the count hovering right around that target.

Gordon Dymowski: Since my tendency to write to word counts is more of editorial/publisher mandate rather than my own, I don't really worry about word counts. When it comes to limited word count, I tend to plan out a story with a much more limited time span (1 - 2 days) and in chunks of 1,000 - 2,000 words (thank you, Nanowrimo, for helping me learn how to pace out writing!). For me, stories with word count requirements are the equivalent of "bottle episodes" on television: limited in scope of time, setting, and character....but I can do a *lot* with these limitations.

Marian Allen: My life is very unscheduled and unpredictable right now -- more so than usual, I mean. I've learned that I do better at writing in these circumstances if I have some idea how the story is going to go before I begin. That way, if I'm interrupted, I have some chance of getting back on my train of thought. So, if I'm writing flash fiction, I'll write out a one-to-three sentence story arc. If it's going to be longer, I'll write out a five-to-seven point outline.

John Hartness: I outline way more intensely on longer works. For my Bubba novelettes, my outline is usually about three-four lines long. On a novel there's a lot more depth in my planning, because there's more room to get lost. When I run long I just charge more for the book. :)

Ray Dean: Of course... a 3k story vs a 10k story is very different. Same 10k to 100K. The amount of plot points that you can cover changes. The amount of 'lead up' to a plot point changes. It reminds me of when I make costumes for plays at my son's school. The important thing is to have all the costumes... ensembles that convey the character and their world, made to last through all the performances and complete the experience for the audience member... then, if you have time and money (more word count) you can add more details, a costume change for a scene that might help bring more of the character out... or bring more depth to the message of the show.

Walter Bosley: I never do anything on word count limit. I do it on page number limit and lately I use the same style approach for any length. I wrote mostly screenplays my first several years of writing, going with the general rule that a page equals a minute on screen and a feature film is between 90-120 pages. And since I started my publishing company, I work in number of pages, never word count. Thus, as a writer, I think in how many pages I want to write. When I published other authors, I never based a contract on word count per book/story. In fact, length was usually 200 pages but I never told an author their novel had to be limited specifically to that. For the magazine stories I would try to limit stories to around ten pages, expressed as such. As a writer, I keep my pulps novels to under 200 pages. I haven't worked in word count since I was in college writing reports and articles.

Mark Bousquet: I only ever seriously fret about word counts when I'm writing for someone other than me. In those instances, if I've been told the publisher wants X number of words, then I make sure to hit X number of words. Usually, this involves coming up with a tighter outline. For work that I'm going to produce, assessing the length is something I do after I have an idea of the characters/plots/ambitions of a book. At that point, I can say, "Ok, I think this story needs 15k or 50k to tell," but then I just tell the story and let it determine how long it's going to be. That initial guess on length is important, though, because the same story told in 15k is told much differently than one at 50k or 100k. If I totally pants the process, I'm going to end up with bloated texts. Case in point:

My latest novels are significantly shorter than my early novels. DREAMER'S SYNDROME and ADVENTURES OF THE FIVE: THE COMING OF FROST were something like 140,000 and 160,000 words, respectively, but my most recent works tend to be half that. Why? One, it's based on reader feedback, and two, what you learn real quick in the POD market is that longer books cost more. My first STUFFED ANIMALS FOR HIRE book is right around 35k words, I sold it for 10 bucks physical, $3 ebook, and not only has it been one of my big sellers, I make more money per copy sold on that book than I do on either DS or A5. Also, no one has complained about the price relative to the brevity of the material, though I did get a lot of complaints about the physical copies of DS and A5 being cost prohibitive at $20 physical, even though, bang for buck, it was a much greater value.

Now, I think I'm a better writer now than I was a decade ago, so perhaps this is just a sign that readers only care about the price/length if they don't enjoy the reading experience.

Lance Stahlberg: Yes and no. One of my biggest challenges is that I am really wordy. Not when it comes to descriptions or letting talking heads gab too long. I lean toward really dense plots. I don't think I'm even capable of writing a true "short story" word-count definition. I always feel like I need 5,000 more words.

So knowing that I have to get to a satisfying ending with at least one cool hook or twist within a certain word count, I need to outline the plot much more carefully before I can get started.

But even a full length novel has to end some time. You can't meander too much or the reader will get lost. Knowing that if I let myself, I'd keep going forever, I have to force myself to stop. So even then, I have a rough outline.Armand Rosamilia: For me, it has to do with the experience of writing so many different stories over the years, no matter if it is flash fiction or a novel. If I have an idea of basic word count, I automatically know how much character, plot, subplot, action, dialogue, etc. I need to shoot for. Each story has to be looked at differently depending on what length you are looking for. I usually come really, really close. Then it is a matter of adding or subtracting in edits to get even closer to the goal.

Ralph L Angelo Jr.: First, I usually set a minimum that I work to meet The minimum Is always the same, about 65,000 words on novels. (If it's a short story I work toward the number count.) Then once I reach the minimum I just keep going until I feel it's wrapped up properly. If I feel I'm falling short I add a side story, or adventure. Just another few chapters dealing with something else that gets in the heroes way that they have to deal with. Mostly I self publish so there is no overshooting for me. I just write until I'm happy with the ending. I had one story that I had to shorten for a publisher. I wrote it to about 108,000 words and I had to cut it to 68,000. That took a lot of cutting. That was an odd situation in that I wrote it first and then a publisher/friend asked to publish it, so I had to cut it down after the fact.

Ric Martens: I really don't pay to much attention to word count at first, just say what I feel needs to be said.

When you fall short on the word count a story, how do you fix it?


Walter Bosley: Since I don't work in word count, it's easier to fix as working in page numbers gives more margin. If I set out to do a 170-page pulp novel and find myself wrapping up at 185, it's no problem because my hard rule is 200-page maximum on my pulps so I'm still in range. However, I also have my rough draft formula that hasn't failed me yet when it comes to writing the final draft and keeping it paced just so and almost exact on my projected page count.

Ray Dean: The first thing i do is read it again to look for 'holes' in the story, or moments that could benefit from more explanation. Is there something that I summarized that could use more description? That doesn't mean to add things in willy-nilly, or have dialogue ramble on for no reason. You can make things better by adding words... or you could water down a tight scene instead of adding more meaning or more development in a story. Adding word count should never be something you throw in without paying attention to the story and the ramifications of the additions.

Lance Stahlberg: There is no danger of that ever happening with me.

Percival Constantine: I'm actually in this problem right now. The last novella I wrote was 29.5K, which is 500 words short of the target. Now it's not that big of a deal, but I really want to get it over that 30K mark. So when I edit it in a week or two, I'll go back and look for places where I was maybe writing a bit more sparsely and could be beefed up.

Gordon Dymowski: When I read others talk about overshooting, they'll take on a smug tone and declare that writers should "kill their darlings."

I take the opposite approach -- I get rid of anything that *doesn't* work in a story. (Because some writers who advise "killing your darlings" rarely take their own advice :))

Marian Allen: If I fall short on the word count, I look for scenes that I can "break open" to add excitement, poignancy, clarity, humor, or atmosphere. If I'm far short of the word count, I look for a way to plug in a subplot that enriches the main plot.

Robert Krog: I never fall short of a word count. I write a lot of short fiction, but the minimums are always so short that there's no worry about it. If ever I came up with too little, I think I could easily add a few adjectives, some extra description, some lengthened action to account for the lack. If I was way short, for some reason, I could add an extra plot element or character and explore that until I was in the correct range, all the while staying true to the original story arc.

Bobby Nash: Remember those extra bits I mentioned above? There you go. When you fall short, you've got an opportunity to do some character building of either your main character or perhaps some of the secondary characters, maybe even... the villain. There's always good stuff you can add, but don't just add for additions sake. You don't want to water down the story.

Ric Martens: I don't have the problem of being to short very often. When I do I just add a bit more description.

Jim D. Gillentine: After I write a story and I reread it, if there are places I can add things into it to flesh it out and make it better, then I do it. You can always catch places where you left out a minor detail to make the story much better or make more sense to the reader.

Allan Gilbreath: Add another complication if somewhat close to to the target. If way short, add another character and rewrite.

I.A. Watson: I recover from shock and look where scenes could be amplified, and check the structure to see if there are places where an additional cutaway scene or character moment might serve the tale.

Conversely, when you way overshoot the word count on a story, how do you fix it?

Robert Krog: One can always delete adverbs and frequently delete adjectives. That's a cheap and easy way if one is just a little over. No one ever misses words such as "just," "really," and "literally." It's best to avoid them anyway, most of the time. "Big" works just as well as "great big," and so does giant or enormous. If one has felt particularly inspired and waxed eloquently verbose, one might have to take more drastic action and start eliminating extraneous elements. In short fiction, that can be hard, because one has presumably only used the most necessary devices to tell the story anyway.

I have deleted minor characters, though, and even found ways to eliminate whole scenes that I thought were crucial until I really examined my story. I have sometimes tossed manuscripts and started over because I found the efforts to be too wordy.


I have also found that there are sometimes whole phrases that can be rolled up into one, little word.

It's work, and it's sometimes painful, but it is rewarding. I never send in a story that is too long. I never beg permission for an exception in my case. The editor asked for a certain length, and I either respectfully meet that requirement or do not submit. I have sometimes had ideas that I allowed to get out of hand, that I liked too much to shorten, in which case I set that idea aside and start over for the particular story call with something that does meet the requirements.

Jim D. Gillentine: I always let my wife, Elizabeth Donald, take a look at my work and let her put her editor's 'Red Pen of Death and Destruction' to work. She kills my darlings perfectly and helps me trim out all of the useless fluff out of my work. It sometimes hurts, and yes, I'll grumble about it. But ultimately, I know she knows the craft far better than I and that it will make my stories better and more enjoyable to read.

Allan Gilbreath: Do the reverse of what I mentioned before. A big overshoot is the removal of a character. If just a trim down is needed, remove a complication or two.

Marian Allen: I weep and murder some of my darlings. Some words, conversations, scenes, and subplots can be dispensed with. Some characters can be folded together. The good stuff that needs to be cut goes in a special folder, where I can fish for characters and ideas for other stories.

Ray Dean: Usually this is in the revision process, so redundant words are easy targets. The prepositional phrase that is 'nice' but not necessary. If larger cuts are needed I look for transitional scenes that might be summarized in other places instead of spelled out step by step on their own.

Then the story has to be gone over again to make sure that cuts didn't affect the continuity of the story. Like the movies I watch on DVDs with the director's cut that change plot points by omission.

I.A. Watson: I declare a trilogy. When the word count is an issue I set it aside and write something else to replace it  I'm REALLY NOT GOOD at cutting things down. Fortunately I have editors.

And then there's:
"Ian, this George and the Dragon manuscript weighs in at 230,00 words. This is a doorstop."
"You want me to cut it down?"
"I want you to sign this two-volume deal."

Lance Stahlberg: I am always streamlining action scenes and/or exposition, or even tearing out whole chunks of subplot when I realize I've gone too far over to make it to my end scene in under X-thousand words.

Sometimes you have to decide which characters are actually important to moving the plot forward, and which am you spending too much time on just because you like them. Or you may realize that a particular subplot is derailing your main plot too much to be worth it. Maybe that sidebar is better left for a sequel. 

Bobby Nash: First, kill all the adverbs! Cut the extraneous words and dialogue tags. That's a good start. Then, if you're still over, comes the hard part. You have to start killing your babies and look at what scenes can go away without hurting the story. There's usually one or two you can lose and not hurt the story.

Gordon Dymowski: Ironically, this just happened: a story I'm currently writing came up under count by over 2,000 words. However, in reading my second draft, I realized that there was a *huge* plot hole that needed to be addressed. So when I come under, I tend to look for opportunities to expand/clarify the story (and then, when I edit, look for opportunities to cut down). I'm not very concerned about meeting word counts exactly (so if I get 14,900 out of 15k words, that's OK), but I'm willing to flesh out a story that looks a little rickety.

It means taking advice Derrick Ferguson gave on the EXPLODING TYPEWRITER podcast and eliminating "was" and "had". It's finding opportunities to take out long, rambling passages and turn them into tight, concise sentences. It means rethinking exposition (showing rather than telling) and reframing action (initially, a "lost child" subplot drove the bulk of "Crossing McCausland" on TALL PULP; in order to lessen the word count, I simply cut the bulk of that exposition and led with the outcome). It also means focusing on the *story* -- anything that moves the story forward stays in; anything that messes up the gears or feels wrong gets eliminated.

Percival Constantine: I've overshot a few times, and it usually depends on whether or not the book is for a publisher and whether or not it's part of a series. My Vanguard serial is in installments of 15K episodes and the final episode ended up being 20K. I decided not to cut out that extra 5K because I felt it would be a disservice to the story, and also because it was the final episode of that season, so a longer story did feel justified. My novel SoulQuest had an initial target of 50-60K, but ended up being 90K when I finished. But since that novel was self-published and not part of a series, I saw no need to cut out that extra 30-40K.

Ric Martens: I always overshoot the word count. I fix it by going through and cutting out unneeded adverbs and the like.

Walter Bosley: Never happens because my rough draft method ensures I never exceed a specific number of pages. Ever. Of course, I have the luxury of being my own publisher (and having publisher friends and associates, I prefer it that way, lol).

Thursday, March 26, 2015

When the Sh*t Hits the Fan: Ramping Up Toward the Conclusion

We've thrown soft lobs for the past few weeks for the roundtables, so it's high time we get back into some practical, useful advice for writers from our shared experience.

Obviously, there will be some difference between writers, and between writing styles (pantsers vs. plotters, etc.), but the end result is the same -- there comes a time in your story when it's time to shift into the higher gears and work some emotion and action and intensity toward your conclusion.


When you're either writing as a pantser or plotting as a plotter, how do you know when that moment has come, when it's time to ramp up the story and begin that third act in earnest?

Jim D. Gillentine: I'm a pantster. So I guess I'll start. I try to do a slow build up from about the middle of the story. I make it more and more intense by each chapter. My editor told me I achieved this with my latest book, Crossroads, the sequel to The Beast Within. As each chapter played out, she told me she was getting more and more drawn into the story. Feeling anger at what was happening to my two main characters that had been captured by the big bads in my little tale. Until, BOOM! They fought back to regain their freedom. She said it was a perfect build up of tension that reached a point where as reader she cheered when the shit started to go down.

I.A. Watson: That point comes when all the pieces are on the board and now its time to crash them all together. It's very rare that there's a "new element" in the third act. It all has to have been Chekhov Gunned by them. When all the dominoes are finally in a row -- push!

Frank Fradella: I think almost strictly in terms of character, tension and event. Your main character should have a desire, a motivation. They want something. That's obvious, right? Your story arises when someone or something has a conflicting motivation, preventing your character from getting what they want. If you look at the second character exactly the same way you would your main character — that is to say, not a prop who exists solely to provide an obstacle to your hero, but the hero of their own story — then you drive them forward toward their goal with the same zeal you do your protagonist. There's your tension. There's your conflict. Introduce events to bring them together, drive them apart, up the stakes, but the driving force should always be the conflict between these two uncompromising drives.

My favorite example from comics is Magneto and Professor Xavier. Magneto is a compelling character in his own right. He's not a cardboard stand-up waiting for some random X-man to knock him down. He's a purpose-driven protagonist in his own story, dedicated to the preservation of his people by any means necessary. Then some bald idiot in a wheelchair wants to get everyone in a group hug and sing kumbaya. Jerk.

Selah Janel: I fall in between the two categories -- I have very specific moments I want to hit, but I also leave a lot of room for characters to develop and guide the plot, as well. For me, that moment where things really turn a corner and bear down is always a pretty natural escalation. I usually know that's the moment I'm building toward, and make it a point to guide the plot and energy to it. Now, I may go back after the first draft and hone things to make it more of a specific build, but I usually have at least one moment that things are being guided to.

Ric Martens: For me its kind of an organic thing... when the story is at a point it can't handle the pressure.. then I know its time to ramp up the end.

Corrina Lawson: I usually know that moment when I start and write to it. If I don't or have an inexact idea, I write down several, discard what I've done or seen done before and instead pick the more original idea.

Walter Bosley: It's time to ramp up and begin the third act when I've finished the second act. I don't mean to be flippant, but even though I know what my ending will be, I pretty much go with the intuition and appropriate degree of faith in format and structure as to when I've reached the end of the second act. For me, in my stuff, it's clear when I've reached that point and then I simply ramp it up because I'm "officially" in the third act.

Stephanie Osborn: Well, to be honest, since I don't write sequentially anyhow, it's not unusual for the climax to be one of, if not THE, first thing I write. Usually what winds up happening for me is that I have all the major plot points written, and then it becomes a matter of connecting the dots. Rarely I will realize that the climax is going to be so intense that I will put off writing it until the end -- usually the VERY end.

Bill Craig: My stuff is all very character driven and as the tension begins to built toward the home stretch things start to happen and the clock starts to tick for them and they find things moving fast around them and their reactions ramp it up even more.

It is all about the character's reactions. Sometimes they know it is SHTF time before I do. How they react and talk pushes the action forward.

What, if anything, changes about the way you either write (technique) or approach writing (such as workspace, music, etc.) when you ramp up the intensity?

Stephanie Osborn: I will procrastinate for a few days. This is actually necessary, as I am gathering up the energy to write the thing. (I find that it takes a LOT of energy to create a story. My writing mentor, Travis Taylor, likens it to running a mental marathon. When I finally finish a manuscript, I plan to take a few days off to recover, just like you would an athletic competition.)

Then I get everything organized that I might need while I am writing: full water bottle, tissues, good snacks, the phone, whatever. And I position them in easy reach. Depending on my mood and the scene, and how available it is, I may turn on some soft instrumental music to help me "flow."

Then I will read over the material leading up to, and do any editing I feel is needed, whether copy edits, or reworking parts of the material.

This allows me to simply continue writing at the end of the lead-in material. I will then usually write straight through until it's done, however long it takes, because if I stop I may lose the momentum.

Once it's done, I save it down, shut down the computer, and do something completely different to relax and unwind.

I.A. Watson: I try to write the first draft finale in one go, however long it takes. That way I can use the urgency in my imagination on the page too. Also there is caffeine.

Bill Craig: Sometimes I have to step back and take a breath because I am every bit as involved as they are, but I still can't shake the tension.

Walter Bosley: More coffee. And a desire to see the work finished. But the way I work does not change otherwise.

Selah Janel: Technique wise, once the intensity is ramped up, I know I'm going to be hunkered down devoting whatever time is necessary until that bit is finished. For me it's the equivalent of a roller coaster - the worst thing is to have to stop midway through, so I usually ignore everything else until those moments are written and tend to be totally oblivious to everything else. I also either get insanely critical of myself trying to get certain bits right or I'm so deep in the moment that I can let all that go until that section is written - it's usually one extreme or the other.

Frank Fradella: I don't generally outline when I'm writing novels, but I do know the major beats of my story, and I know what the "final battle" between these two forces is; where it happens, why, and how. Nearly all of the pages prior to this are me driving to this destination. That may sound single-minded, and it is. Other authors have their subplots and B-stories and pages of exposition about the shrubbery or curtains. I'm just not that guy. I tend to strip away anything that isn't my reason for telling the story in the first place.

Ric Martens: I tend to get uber focused at this point, not sure I change anything, more just get lost in the world.

Corrina Lawson: I have the opposite problem -- I have to work more on quiet scenes.

What is the difference between ramping up the action, ramping up the emotion, and ramping up the intensity of the story? Or is there no difference?

Selah Janel: I think both an increase of action and increase of emotional tension contribute to the intensity and forward-momentum of the story. You have to raise the stakes, and that will make the characters react in equally amped up ways (hopefully). I love playing with emotional intensity with my characters, probably more than writing action, but a lot of times (especially in genre fiction), that visual element is so important. Still, for me personally, how characters react and how those experiences either build or break them is always the most fascinating and visceral part. I know if I'm on target or not as soon as I write their reactions, and that can either really propel a sequence along or derail me into reworking other parts of the build up. The action may propel the visual and "plot" elements, but the emotion is going to help a reader connect with a character and ramp up the visceral connections. Plus, it all has to be its own complete journey. As a reader, I want a book to feel like listening to a complete song, or going on a theme park ride - you want that full experience, and you want it to feel like a constant build of energy -- a crescendo and decrescendo of sorts. Whether that's action or emotion based really depends on the type of story, but you need that momentum and resolution for the story to feel like a complete unit.

Bill Craig: The ramping up comes on all levels, but it comes in different ways, but it all comes from the characters. for example in this excerpt from my forthcoming Caribe spy novel this new character is introduced but the tension builds quickly as he knows something is about to happen but he doesn't know what.

Erin Banacek looked up when he heard the sound of helicopters. The Ares Oil man frowned. While they had excavated a lot of jungle on the site, he had gotten no word of equipment arriving. From the sound of the rotor blades, these were the heavier Sikorsky choppers that carried heavy machinery and equipment. “Bloody Hell!” he snarled as he stood and headed outside into the compound. “Davies, what the hell is going on?”

“No clue Sir. Who are these guys?”

“I wish I knew.”

“Get security armed and ready. I don’t like the smell of this.”

“Right Boss!”

Banacek headed back into his tent. He wanted his gun handy when he met the choppers. He grabbed his satellite phone too. He wondered if he should call Ms. Connelly about this, then decided that could wait. If this was something she had put in motion, it wouldn’t due to question it. Better to wait and see what was going down and then complain about it later. He put the sat phone in one of the cargo pockets of his pants as he buckled on the pistol belt that held his Colt Government Model 1911-A1 and six spare magazines. He pulled up the flap and drew the pistol, racking back the slide to chamber a round. He stuck it back in the holster and stepped outside, leaving the flap unsecured.

The scene is set and you get an immediate sense of tension and danger.

Walter Bosley: I'd have to analyze that a bit more. I guess I simply have more 'action' and am less verbose in description. My protagonists get less patient with BS, my victims get more desperate, and the villains do more nasty things, I suppose.

I.A. Watson: Ramping up the action often requires heightened stakes, greater urgency, and sometimes a big set-piece event (or countdown to one). That calls for very clear descriptive storytelling, cause and effect stuff. Often it needs short, sharp sentences. For effect.

Ramping up emotion requires revelation, reaction, and usually at least one powerful point of view. Letting the characters loose to say their pieces involves as much plotting and set-up as a big action finale, but the techniques differ. Longer, more elaborate sentences offering insight to inner thoughts and feelings allow for a better reader journey through the characters' torments.

Ramping up intensity is all about how desperate the reader needs to be to turn the page. Either action or emotion can achieve that, as can horror or mystery or wonder or other visceral devices. The key to intensity is pace, and gradually magnifying it. That may mean the pace quickens, as in action scenes, or that each story beat hits harder and heavier, punch after punch. And often, when the spring is wound so tight that its about to snap, there's a roller-roaster release that pays off after.

Ric Martens: There is no difference for me.

Corrina Lawson: They're all entwined. If no emotions are invested, why would we care about a fight? However, I usually try to make the climax big, bigger than any previous action. All at stake, larger action-lime the end of Winter Soldier when everything is in play.

Stephanie Osborn: There are differences, but they are subtle. Usually ramping up action ramps up the other two to some degree. Ramping up emotion tends to ramp up story intensity. Given I write science fiction mysteries for the most part, often the emotion has already ramped up, and the action taken for the climax is like a dam breaking -- it releases the emotion and things run rampant. (At least if I've done it right.)

Do you find that your involvement with the story grows more tense or more relaxed when you're in that "home stretch" of the tale? Why?

Ric Martens: I get way more tense and focused.. I think because I know I am nearing the end and its kind of intense and scary all at once.

Corrina Lawson: More intense. Because if it doesn't work, the whole story falls apart. Plus, I like writing endings whereas middles aren't so fun.

Stephanie Osborn: More tense, much more tense. Because I'm feeling what my protagonists are feeling, and I always have to be a few steps ahead, if not already at the resolution, even if my protag is Sherlock Holmes. Which is really hard to do. Takes a lot of effort. And 99% of the time I am completely caught up in the events. If my husband were to walk up to me without warning me of his presence, he'd have to peel me off the ceiling fan blades, because I'm not "here," I'm "there."

Jim D. Gillentine: As a writer, that is my main goal when I write. I want my readers to be feeling the pain and anger my characters are going through, and if I achieve that going by the seat of my pants, then I did my job to entertain you.

Frank Fradella: As far as tension goes? I think that ramps up naturally, if you're dealing with character first. Most people don't jump to a nuclear option right away. They try the easiest path to their goal first, and only escalate their efforts when they find that blocked.

Walter Bosley: I have to keep myself in check that I maintain whatever "quality" I've metered out through the story to that point, rather than rush through it and crank out a weak third act. I suppose then I must relax as I write it regardless how intense the story gets. I don't see my action as the strength in my stuff. My strengths are the attitudes and dialogue and where I'm willing to go with subject matter.

I.A. Watson: It depends on the kind of story. I generally prefer to get my explanations and motivations clear before the climax, so readers know the stakes and understand the issues (with all due respect to Dumbledore's 25-page justifications and footnotes in the infirmary after each time Harry has saved the day). Making sure that every point is clear and that each character gets a pay-off is quite a cerebral task and can be the hardest part of the writing. But then sometimes there's a wonderful sleigh-ride back to base, where all the hard work getting there just makes the last stretch a joy.

Selah Janel: It depends -- I either want to get everything right or I completely surrender to the story. It really depends on what it is and what my state of mind is at the current moment. I usually want to just let it pour out of me, and that's when I feel I'm at my best, when I can just be a conduit for all the action and emotion and let it happen, leaving the polishing and fine details for later. Even if I re-work that section, I usually have some of my best dialogue or emotional moments come from that initial outpouring. There's something to be said for letting yourself get immersed and letting the story work through you. At the end of the day, if you've done your homework and if your characters are well developed enough, the story knows what it's doing. 

Tuesday, March 3, 2015

Walter Bosley: Living' the Pulp Life

Walter Bosley isn't just a writer of pulp mystery. He's someone who actually lives a life of pulp mystery. He's worked with the FBI and currently works as a private investigator -- when he's not writing, that is. In short, Walter Bosley knows his stuff.

Tell us a bit about your latest work.

The Devil's Mill is a novelization of a screenplay I wrote about ten years ago. It's a pulpy tale of two young women who are running off together. The story is set in 1954 so their lesbian relationship and society at that time force their hand. A classic dark and stormy night finds them wrecking their car and holing up for the night in an abandoned mill. Unfortunately, there is a police manhunt for the killer of a local woman earlier that evening and the girls are not alone in the mill.

The story was originally a contemporary tale but my buddy Mickey Williamson, with whom I've written and made films with since college and who is credited with me on this novel for other contributions he made to the screenplay as well, suggested I set the novel in a more conservative era and that really was the trick in turning the modern noir into a 50s pulp novel. Setting it in 1954 was the perfect touch. I had a lot of fun with this one.

The Devil's Mill has been made into a film in Canada, though it's based on the original script story and is more of an adaptation. It's due for release on cable there and then DVD some time this year.

What are the themes and subjects you tend to revisit in your work?

There are a few the recur in my work.

Man and The Gods. Not so much Man against God as the enlightenment of man through his own exploration of the supernatural as forced by a situation. I like protagonists who use alchemy and hermetic sciences like a tool to "Git her done"

Man vs Woman. My favorite protagonists tend to be jaded and cynical about women. They're pretty much misogynistic men of action who are attracted to women sexually but have no other need nor use for them in their lives. It's important to know that these characters have been driven to this by bad experiences with women in their pasts so naturally that particular woman who caused the rift pops up in the story to show how rotten she actually is yet I'll very often have one of these guys going through hell and high water to save a female character to whom he feels sympathy or compassion.

Esoteric Transhumanism or the Alchemical Hermaphrodite. I have written published six novels so far and four of them feature transgender women in prominent roles. Authors Scott D DeHart and Joseph Farrell were the first to recognize that I'm doing something alchemical with these stories and characters. They are devices but they are not fetishes in my stories. Their dual nature represents a doorway into another realm. Ancient cultures view them this way, also. In my stories, the tansgender male to female character usually causes the protagonist to discover and journey to other dimensions to solve a personal issue. It's a perfect device for mystical pulp thrillers.

What would be your dream project?

Usually for me it's to see my works turned into films. An anthology TV series would be even better.

If you have any former project to do over to make it better, which one would it be, and what would you do?

I would revise my novel I Will See You In Time, which is based upon my nonfiction work, to reflect a discovery I made after I wrote it. Actually, as I wrote that, the idea on how I could do it just came to me,

I'm actually pretty satisfied with the others I've done as they are. Wouldn't change a thing.

What inspires you to write?

What inspires me to write:  Fame and riches, right? After that, the admiration of readers. Seriously. I love good reviews and especially when readers contact me personally to tell me how much they loved my novel.

What inspires what I write: I'm usually alone, probably driving somewhere, definitely listening to music, and a visual scenario or image comes to me. The story pours into my head after that and most often because of whatever music I'm listening to. So I guess you'd call that a trance state. Other than that, I'm motivated by a desire to immerse myself into a particular genre or style, as in the case of my pulps. The desire to make some readers uncomfortable is a big motivation for me, also. That's often where the transgender characters come into play, too. I must admit, I am also motivated by the degree to which I think I might be pissing off some people. My favorite targets are religious obsessives, American women, so called 'alpha' males (I'm a former federal agent and a military veteran myself), to name a few. All this factors into what moves me to write.

What writers have influenced your style and technique?

Not in any order: Edgar Rice Burroughs, John Irving, Ray Bradbury, early Stephen King, Talbot Mundy, Dashiell Hammett, Raymond Chandler, Louis Lamour, Ben Hecht, Quentin Tarantino, Herman Mankiewicz, Robert E Howard, Lovecraft, Poe, and I'm sure I'm leaving someone out but those are the big ones off hand.

Where would you rank writing on the "Is it an art or it is a science continuum?" Why?

Writing is an art that uses science, mostly psychology. It comes from the mind, it is crafted in the mind before it reaches the page, it is processed in the mind by the reader, it deals with what's happening in the mind of the characters and any touchstones between the story and the reader are nestled in the mind. Any lingering effect is on the mind of the reader. Writing can work out a problem the writer is having, thus serving as psychoanalyst. So, it's psychology, if any science is involved in the process and experience of reading it.

Any other upcoming projects you would like to plug?

My next pulp is You Will Be Mine, another of my mystical pulp thrillers featuring a man of esoteric science and a transgender character in peril. It's different enough from House of Ka and Green Ghost yet I consider these an unofficial trilogy or series. Also, I'm bringing back my e-mag Lost Continent Library for an issue in May of this year and I'm real excited about that. It will feature some short fiction as well as other good stuff for fans of classic and pulp adventure. The first run was in 2008-2009 and people have asked me to do it again.