Jason Waltman was a visionary man. Sadly, he didn't live long enough to see those visions become realities. He was a fan of pulp, though, first and foremost. And he was perhaps the greatest cheerleader of my work I will perhaps ever know.
He passed away on November 19 last year, not long after yet another glowing post on Facebook telling me, Bobby Nash, and Barry Reese how much he loved our work and supported us. And then he was gone.
He had sent me these interview responses and I kept pushing them off because I had two series of interviews running back to back, and then Christmas came and knocked me off my schedule.
But here it is, Jason. Late, but here.
Jason Waltman was my friend, and I think you need to meet him.
Tell us a bit about your latest work.
My latest work has been a labor of love for the last 15 years. The book is called The World of Crastic. A role-playing game for the world oldest role-playing game Dungeons and Dragons 3.5 ruleset . The game is set on the world of Crastic. It's Victorian steampunk with mecha and magic. Players go against a warring nation trying to take over the world with an Emperor who acts like the Antichrist.
What happened in your life that prompted you to become a writer?
I want to be like the people I admire: Gary Gygax, Dave Arneson, Steve Jackson, Mark Tein Hagen. They sparked my imagination and creativity or role-playing game writing
What inspires you to write?
My love for fantasy and science fiction. My recent pulp-related work on Facebook is to just sharpen my skills at writing.
What are the themes and subjects you tend to revisit in your work?
This book focuses on the grand war and its effect on the world around the players. And it has love stories among the non-players character the story centers around. My other future book will deal with more contemporary themes like Christian horror.
What would be your dream project?
A book featuring The Shadow and The Domino Lady -- a Shadow over the City of Angels.
Where would you rank writing on the "Is it an art or it is a science continuum?" Why?
I wouldn’t compare myself to the great masters of the role-playing game before me.
What is the most difficult part of your artistic process?
Sometimes I get stuck with an idea that limits my world vision and I might need help to visualize the sight and sound of the role-playing world I have in mind.
How do your writer friends help you become a better writer? Or do they not?
My favorite writers have challenged and encouraged me to keep on writing. I would personally thank people like Bobby Nash, Barry Reese, and you, Sean. They have been my secret cheerleaders and supporters. They very much supported me asking them questions about writing.
What does literary success look like to you?
Success is from looking at people sitting around a table and enjoying the adventures I create. And being able to hire freelance writers and artists.
Any other upcoming projects you would like to plug?
My next role-playing game world book will be called Guardian the Watch. It will deal with the end time of the Bible and people who are called to fight back the demon-possessed humans.
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