Tell us a bit about Paladins, please.
I wrote a novel for Moonstone Books called Paladins. Paladins is a team-up story featuring several pulp characters, old and new. In the best heroic tradition, the characters find themselves facing a common foe and team-up to save the world. When the call came in from Joe Gentile at Moonstone Books to work on this, there was already some of the parts in place, including the title. The Night Marcher is a new character being introduced so I was introduced to her. I did not create her but enjoyed fleshing out her world. Domino Lady came on board when I did. She and I make a good team, and I’m always thrilled to write Domino Lady.
In Paladins, a mysterious villain seeks items of rare power. This brings the villain and his followers/henchmen into contact with lord of the jungle, Ki-Gor, his wife, Helene Vaughn, Ravenwood: The Stepson of Mystery, The Night Marcher, Judgment’s sidekick, Nelu Qui, and The Domino Lady. Eventually, their stories converge with explosive results.
How does this one continue the themes you revisit in your work or is it something in a different vein?
Good vs. evil is a theme I revisit often. Good vs. bad. Right vs. wrong. Heroes vs. villains. All of these things are so often at the heart of good fiction. The pulps of old certainly made good use of these themes. I also enjoy relationships. Not just romantic ones, but friends, siblings, that sort of thing. I am also a fan of the mentor/mentee relationship. That’s something I have been doing with Domino Lady over the years in the stories I’ve written. Domino Lady has taken a few young heroes under her wing. Bulletgirl, Dara the Viking Girl, The Woman in Red, and Nelu Qui, which we see develop further in this novel. Relationships and good vs. evil are big parts of Paladins.
What makes you want to write?
It’s a compulsion. I love it. I love crafting stories, figuring out how the pieces come together to tell an entertaining story. I also love getting to know the characters and see what kind of trouble I can get them into. These things are fun for me. My main goal with anything I write is first and foremost to entertain. That’s the goal. If I can do that, I consider the story a success. If readers connect with the characters, that’s a wonderful bonus. It makes me want to write more.
What in your new work means the most to you as a writer?
The mentor/mentee relationship I mentioned earlier is one of my favorite parts of Paladins. We have a couple of them, actually. Domino Lady and Nelu Qui are my favorite duo. I enjoy them together so much that I brought her into this story without Judgment, her usual partner, because I like watching them work together. I will team the two of them up as often as I can. The other is Ki-Gor and the Night Marcher. She is fairly inexperienced in life outside of her village. She’s smart and tough, but he understands the real world and the enemies they are bound to find out there. I enjoyed the scenes with these two duos, especially.
How has your previous work influenced the current project?
My connection to Domino Lady brought an added element to Paladins. Originally, when I received the information on the story being developed, neither Domino Lady nor Nelu Qui were part of it. When I accepted the writing assignment, I was told I could bring Domino Lady in if I wanted. Since the other characters were paired off, she needed someone too, which meant bringing in Nelu Qui. My experience writing them added another layer to the story.
What writers are your inspirations and what influence do you see in your work, both current and previous?
There’s this guy named Sean Taylor. I’m sure you’ve probably never heard of him (hehe). Seriously, I learned a lot working with Sean over the years. We created The Ruby Files together and he brings a point of view to defining characters that I don’t. I certainly picked up some tricks from him. I’ll give you that $20 for the plug later. (hehe).
Influences are everywhere. Over the years, I’ve learned a lot from reading the work of both old pulp writers and new. I love talking to writers about craft and storytelling. That’s fun and educational. We all have our unique quirks. There are a lot of fantastic creators out there who are telling amazing stories. The imagination and creativity on display is infectious. It’s also a fairly welcoming group who are happy to share their knowledge. I find inspiration in that. Also in non-pulp writing too. Inspiration is everywhere, both good and bad. You just have to keep your eyes and ears open for it.
Any other upcoming projects you would like to plug?
2025 is shaping up to be a busy year. There are several Domino Lady projects in the pipeline. A 5 part comic with Andy Bennet on art, a 4 issue mini-series with art by Jay Piscopo (who also did art for Paladins), and another 5-parter, Domino Lady and Judgment teaming up that I’m writing as I do this interview. Not sure when they’re scheduled to release, but there are novels/novellas completed and in the production pipeline for this year. The Green Hornet “Emerald Vengeance,” Nowhere To Run, Deadly Deals!, Captain Science in Oz, Secret Agent X “The Tenth Circle,” Snow Island, and Dante’s Rebirth. I also have some short stories in anthologies coming as well and at least one audio drama and a couple of short films. Whew. I need a vacation.
For more information, visit:
www.bobbynash.com for all things Bobby Nash, including Paladins and Domino Lady. www.moonstonebooks.com is where you can learn more about the publisher of Paladins and Domino Lady.
============================================
Bobby Nash is an award-winning author, artist, and occasional actor. He writes novels, comic books, graphic novels, short stories, audio scripts, screenplays, and more. Bobby is a member of the International Association of Media Tie-in Writers, International Thriller Writers, and Southeastern Writers Association. On occasion, he appears in movies and TV shows, usually standing behind your favorite actor. For more information, please visit Bobby at www.bobbynash.com, www.ben-books.com, and across social media.
Tell us a bit about Paladins, please.
I wrote a novel for Moonstone Books called Paladins. Paladins is a team-up story featuring several pulp characters, old and new. In the best heroic tradition, the characters find themselves facing a common foe and team-up to save the world. When the call came in from Joe Gentile at Moonstone Books to work on this, there was already some of the parts in place, including the title. The Night Marcher is a new character being introduced so I was introduced to her. I did not create her but enjoyed fleshing out her world. Domino Lady came on board when I did. She and I make a good team, and I’m always thrilled to write Domino Lady.
In Paladins, a mysterious villain seeks items of rare power. This brings the villain and his followers/henchmen into contact with lord of the jungle, Ki-Gor, his wife, Helene Vaughn, Ravenwood: The Stepson of Mystery, The Night Marcher, Judgment’s sidekick, Nelu Qui, and The Domino Lady. Eventually, their stories converge with explosive results.
How does this one continue the themes you revisit in your work or is it something in a different vein?
Good vs. evil is a theme I revisit often. Good vs. bad. Right vs. wrong. Heroes vs. villains. All of these things are so often at the heart of good fiction. The pulps of old certainly made good use of these themes. I also enjoy relationships. Not just romantic ones, but friends, siblings, that sort of thing. I am also a fan of the mentor/mentee relationship. That’s something I have been doing with Domino Lady over the years in the stories I’ve written. Domino Lady has taken a few young heroes under her wing. Bulletgirl, Dara the Viking Girl, The Woman in Red, and Nelu Qui, which we see develop further in this novel. Relationships and good vs. evil are big parts of Paladins.
What makes you want to write?
It’s a compulsion. I love it. I love crafting stories, figuring out how the pieces come together to tell an entertaining story. I also love getting to know the characters and see what kind of trouble I can get them into. These things are fun for me. My main goal with anything I write is first and foremost to entertain. That’s the goal. If I can do that, I consider the story a success. If readers connect with the characters, that’s a wonderful bonus. It makes me want to write more.
What in your new work means the most to you as a writer?
The mentor/mentee relationship I mentioned earlier is one of my favorite parts of Paladins. We have a couple of them, actually. Domino Lady and Nelu Qui are my favorite duo. I enjoy them together so much that I brought her into this story without Judgment, her usual partner, because I like watching them work together. I will team the two of them up as often as I can. The other is Ki-Gor and the Night Marcher. She is fairly inexperienced in life outside of her village. She’s smart and tough, but he understands the real world and the enemies they are bound to find out there. I enjoyed the scenes with these two duos, especially.
How has your previous work influenced the current project?
My connection to Domino Lady brought an added element to Paladins. Originally, when I received the information on the story being developed, neither Domino Lady nor Nelu Qui were part of it. When I accepted the writing assignment, I was told I could bring Domino Lady in if I wanted. Since the other characters were paired off, she needed someone too, which meant bringing in Nelu Qui. My experience writing them added another layer to the story.
What writers are your inspirations and what influence do you see in your work, both current and previous?
There’s this guy named Sean Taylor. I’m sure you’ve probably never heard of him (hehe). Seriously, I learned a lot working with Sean over the years. We created The Ruby Files together and he brings a point of view to defining characters that I don’t. I certainly picked up some tricks from him. I’ll give you that $20 for the plug later. (hehe).
Influences are everywhere. Over the years, I’ve learned a lot from reading the work of both old pulp writers and new. I love talking to writers about craft and storytelling. That’s fun and educational. We all have our unique quirks. There are a lot of fantastic creators out there who are telling amazing stories. The imagination and creativity on display is infectious. It’s also a fairly welcoming group who are happy to share their knowledge. I find inspiration in that. Also in non-pulp writing too. Inspiration is everywhere, both good and bad. You just have to keep your eyes and ears open for it.
Any other upcoming projects you would like to plug?
2025 is shaping up to be a busy year. There are several Domino Lady projects in the pipeline. A 5 part comic with Andy Bennet on art, a 4 issue mini-series with art by Jay Piscopo (who also did art for Paladins), and another 5-parter, Domino Lady and Judgment teaming up that I’m writing as I do this interview. Not sure when they’re scheduled to release, but there are novels/novellas completed and in the production pipeline for this year. The Green Hornet “Emerald Vengeance,” Nowhere To Run, Deadly Deals!, Captain Science in Oz, Secret Agent X “The Tenth Circle,” Snow Island, and Dante’s Rebirth. I also have some short stories in anthologies coming as well and at least one audio drama and a couple of short films. Whew. I need a vacation.
For more information, visit:
www.bobbynash.com for all things Bobby Nash, including Paladins and Domino Lady. www.moonstonebooks.com is where you can learn more about the publisher of Paladins and Domino Lady.
============================================
Bobby Nash is an award-winning author, artist, and occasional actor. He writes novels, comic books, graphic novels, short stories, audio scripts, screenplays, and more. Bobby is a member of the International Association of Media Tie-in Writers, International Thriller Writers, and Southeastern Writers Association. On occasion, he appears in movies and TV shows, usually standing behind your favorite actor. For more information, please visit Bobby at www.bobbynash.com, www.ben-books.com, and across social media.
Thanks again, Sean. Much appreciated.
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