Showing posts with label Deadly Games. Show all posts
Showing posts with label Deadly Games. Show all posts

Thursday, March 17, 2022

THRILLS 'N CHILLS WITH BOBBY NASH

What is it that attracts you to writing and reading thrillers?

I love thrillers. That edge of your seat, nail-biting, suspenseful, almost anxiety inducing type of storytelling really gets my blood pumping, both as a writer and a reader. As with everything, character is at the heart of a good thriller. I like to get to know my characters, care about them, and then put them through hell. That’s the beginning of a good thriller. As a reader, I get drawn in by the character’s plight. As a writer, writing the characters in those situations is part of the fun. The other part is figuring out how to then get the characters out of the trouble they’ve gotten themselves into. Everything starts with character. Once I get to know and trust my characters, they will tell me how they want to handle a particular situation. That also opens up some cool story beats and plot twists. Sometimes my characters won’t do what I want them to do.

Another good thing about thrillers is that they mix very well with other genres. You can have a mystery/thriller, crime/thriller, sci-fi/thriller, political/thriller, medical/thriller, suspense/thriller, action/thriller, literary/thriller, pulp/thriller, and so on and on. Almost everything I write has a little bit of thriller in it.

What are the key elements of a thriller?

There are no hard and fast rules for writing a thriller. As soon as we put together rules, a writer will come along with a novel that proves the exception to them. In general, thrillers tend to include these elements.

A powerful antagonist (villain) who can challenge the protagonist (hero) is important. Thrillers generally need both. Most often, there is a personal stake involved or it becomes personal as you go along. A detective keeps interfering in the killer’s plans, so the killer puts focus on beating or taking out the detective. A stalker and their prey. Someone out for revenge. The villain needs a good motivation or presence. Character is everything.

Your protagonist is just as important as your antagonist. Character is everything. This is usually your point of view character for the reader as well. We get to know them, root for them, like them. Usually, though it’s not a requirement, the protagonist is flawed or under some pressure outside of the main story. It gives them one more obstacle to overcome. For example: Harry Bosch is worried about his daughter working undercover and meddles while trying to solve his own case. Tension and anxiety are traits used often in thrillers.

As your thriller moves along, the stakes should get raised. The killer fixates on a detective or the victim that got away, a tragedy separate from the main plot derails your protagonist, or something that raises the stakes as the story progresses. A ticking clock or deadline works well to raise the stakes. We have to catch the killer before he strikes again. We’ve got twenty-four hours to find the antidote before our poisoned protagonist dies. We have to get across town before the assassin finds his target. This keeps your story moving. Thrillers tend to move at a fast clip.

Thrillers often have twists. This is not always necessary, but as a writer, I love writing a good twist. Twists can elevate your story, but it’s important that the twist makes sense. It can’t simply happen. The twist needs to make sense and have things setting it up so the reader has that “Ah Ha!” moment when they realize why something that happened a few chapters back totally makes more sense now. Twists are tough but can be rewarding.

MacGuffins are also a staple of crime and mystery thrillers. Sending your readers down one path to think that the wrong character is the villain can be fun. Like twists, however, they can be tough to pull off. Make sure your clues are there so when we find out the MacGuffin character is not the villain, it makes sense. I sometimes struggle with this because when I write a clue, because I know it’s a clue, it feels supremely obvious to me even though it might not be to the reader. That’s where a good editor and beta reader can help. I was convinced that everyone would know the identity of the killer in my first published novel, Evil Ways as soon as introduced. I was pleasantly surprised to learn that this was not the case.

Tell us a bit about your thrillers.

My first published novel back in 2005, EVIL WAYS, was a mystery/suspense/thriller with a bit of horror tacked on for good measure. It allowed me to mix together various story styles I wanted. I think it worked. It also made for a good elevator pitch: Die Hard’s John McClane finds himself in a horror movie. That was the pitch, and most people knew what to expect from that. The sequel, EVIL INTENT, was released last year. It too has a thriller vibe, but it’s more crime/thriller. The plot is less horror and more crime, but it still feels like part of the same series starring FBI Agent Harold Palmer.

DEADLY GAMES! was my second published novel. It falls into the action/thriller vein. I love writing action and adding the thriller elements allowed me to tell a suspenseful story and still ramp up the action. Deadly Games! is a revenge story. The villain of the piece has plans for his enemies. Can they survive those plans? Homicide detective John Bartlett and reporter Benjamin West are the main protagonists in this one. The action and thriller tropes blend well together. I’m working on the sequel, DEADLY DEALS! now and it is also an action/thriller. The main characters return to face off against a new foe. Can they catch a killer before the next victim is discovered?

The SNOW series mixes thrillers and action, but also brings other genres into the mix as needed. One book is all action. Another is a mystery. Yet another is a crime story. The thriller part ties the series together and connects each book. Abraham Snow is a former undercover government agent when his cover is blown, and he is shot and left for dead on a South American airstrip. He survives but is forced to retire as his injuries make him unable to perform undercover. Still, Snow can’t help himself. He tries to help others, becomes a private investigator, and is still trying to find the man who shot him while trying to build a normal life for himself. I’m currently writing book 7 of Snow’s adventures.

The TOM MYERS series is a mystery/thriller series set in the small town/county of Sommersville, Georgia and starring Sheriff Tom Myers and his deputies. Sommersville was created for Evil Ways and also appears in Deadly Games! and the Snow series so the potential for crossovers is there. Sheriff Myers appears in Evil Ways, Deadly Games!, and Evil Intent. The character connected with me so well that he kept reminding me that he deserved his own stories. It took a while, but I finally found the story for him. I’m currently working on book 3 of this series. I love playing with the crime and suspense of a small community. There’s a lot of room for thriller stories to be told in this setting.

SUICIDE BOMB was my attempt to work in a bit of sci-fi to a mystery/thriller. A mystery villain known as The Controller has developed a way to turn ordinary people into cold-blooded assassins who them take their own lives once the mission is complete. Homicide detective Catherine “Jacks” Jackson and Secret Service Agent Samantha Patterson join forces to stop him before he goes after his ultimate target, the President of the United States. This one is a stand-alone, but I would love to revisit these characters one day.

What are some of the techniques used to put thrills and suspense into a novel or short story?

Unlike movies and TV, my novel doesn’t have the mood music to evoke a reaction. I also can’t do jump scares or have odd camera angles and lights and shadows to heighten tension. There are still ways to evoke those type of reactions in prose. Even though readers do not all read at the same speed, the pacing of the action is mine to control. If I need to speed things up, short, choppy sentences are read faster, giving the illusion of urgency. To slow things down, larger paragraphs work well. Then, once your reader is calm and reading at the slower pace, you can throw the literary equivalent of a jump scare or rising music by switching back to short, choppy sentences to ramp up the urgency. Word usage also plays a role here. Big words slow down the action. Shorter, harsher words can propel it.

Action scenes are less descriptive. I’ve already set the stage before the action starts. You know the location and details about obstacles, colors of walls, other information about where things are happening. When the action kicks off, we’re running, jumping, but not describing. Here’s an example:

    Officer Sean Taylor hated working security during tech conference weekends, but he drew the short straw and his captain had given him the assignment. When he was younger, crowds didn’t bother him, but these days, the thought of being shoulder to shoulder with thousands of people made him sick to his stomach. It wasn’t just the potential for catching something, especially in a world where pandemics seemed to happen on a regular basis, but after being trapped inside that hotel basement last year when the earthquake caused a collapse, he preferred to be outside where he could see blue skies and fluffy little clouds, not inside with the recycled air and piped in muzak.
    The hotel might have been five stars all the way, but it still felt like a prison. Couches lined the lobby, soft and relaxing. The open floorplan offered wide open spaces with high ceilings where chandeliers hung freely, but it didn’t matter.
    He still felt trapped.
    “Get it together,” he muttered. “You can’t afford to lose this job.”
    Before he could dwell on those thoughts more, he heard a familiar crack!
    A gunshot!
    He looked left, right, to the upper floors.
    Nothing!
    The first shot had been a surprise.
    The second shot resulted in a dropped body.
    Nearby, someone screamed.
    Panic took hold seconds later.
    Instinct took over and Sean ran toward the downed victim.
    "Shots fired!” he shouted into the mic clipped to his collar.
    He dropped next to the bleeding victim.
    “Don’t move!”
    “He… hel…” the bleeding man gurgled, drowning in his own blood.
    “Don’t talk! Help’s on the way!”
    Another shot echoed off the wall. 
    Realizing how exposed he was, Officer Taylor missed the crowd.

The scene starts out slow. You get to know the character, in this case one based on our host. You also get part of the setting. In an actual novel, you would probably get a bit more, but for the purposes of the example, it works. It’s a pleasant read. No urgency. No real anxiety, although I’ve placed the thought of it in your mind because he doesn’t like the crowd.

When the gunshot happens, the action moves faster. Short sentences then on to the next short sentence, etc. If I’ve done my job correctly, you feel that urgency start at this point.

What thrillers would you recommend outside of your own novels?

Michael Connelly’s Harry Bosch novels are a must read. Alex Kava’s Maggie O’Dell and Ryder Creed novels, Beverly Conner’s Lindsay Chamberlain novels, anything by Elmore Leonard or Stephen J. Cannell, Lee Goldberg, Paul Bishop, or Max Allen Collins. There are a lot of great thrillers out there to choose from.

Tell us a bit about yourself.

I am a writer. I am not a hero. I am not an adventurer. I am not a detective (though I did play one on TV once). I am the guy who tells stories about these types of characters. I love getting to know characters and team up with them to tell stories that I hope readers will enjoy. I want readers to be entertained.

In addition to my own creations, some of which are mentioned above, I have been fortunate to write some tie-in fiction with amazing characters I did not create, but like. A few of these include Zorro, Sherlock Holmes, Domino Lady, The Lone Ranger, The Green Hornet, The Spider, The Avenger, and others. It’s fun to play with someone else’s toys from time to time. I just have to make sure I don’t break them. Ha! Ha! 

I have been fortunate to win an award or three for my writing, which is always a tremendous bonus. You can check out all of my work at www.bobbynash.com and www.ben-books.com. Find me on social media and say hello. 

__________________________________

Bobby Nash is an award-winning author. He writes novels (Snow, Evil Ways, Deadly Games!, Nightveil: Crisis at the Crossroads of Infinity), comic books (Edgar Rice Burroughs’ At The Earth’s Core, Domino Lady, Operation: Silver Moon), short fiction (Mama Tried, Domino Lady, Yours Truly Johnny Dollar, The Avenger), and the odd short screenplay (Starship Farragut “Conspiracy of Innocence, Hospital Ship Marie Curie “Under Fire”). 

Bobby is a member of the International Association of Media Tie-in Writers and International Thriller Writers.


Wednesday, May 2, 2012

[Link] Read the first three chapters of Bobby Nash's DEADLY GAMES! for free!

BEN Books proudly present Deadly Games! a novel by Bobby Nash.
Here are the first three chapters.
Enjoy.

#####

Francis Chalmers moved quickly.

As warden of one of the nations most heavily guarded prisons, Chalmers was not used to doing anything faster than he felt like. Anyone who didn’t understand and respect that simple fact of life could expect a lightning bolt to the backside. In here he was god and everything happened at his speed, not the other way around.

At least on most days.

Warden Chalmers ran a tight ship.

But today was anything but an average day.

Today, he was in a hurry, but not because he wanted to be. No, today the situation warranted speed and decisive action.

So, naturally, everything that could have happened to slow him down did. Murphy -you know, the guy with the law- always paid a visit when time was of the essence. Still, for all the urgency of the moment, the warden’s wide girth -and being completely out of shape- kept him from running full speed down the corridor. He was intimately familiar with the route. Twice a day every day for the past six years he had walked this same route and checked on the prisoner living in isolation and segregated from the other inmates.

Though usually with much less urgency.

The warden stopped just outside the all too familiar cell in a secluded area of the prison that was set aside for some of the more dangerous inmates. Taking in a deep, calming breath, he looked tentatively inside. He had known that a day like this might eventually come, but he never believed it would be this soon. Plus, he expected to be happier about it. He could not help but wonder, Why aren’t I happier about this?

With surprising hesitancy, the warden stepped uneasily inside the cramped cell.

“My God!”

One of his uniformed guards, Dennis Truchess, was already inside the cell. He had discovered the body while making his rounds. He turned as Warden Chalmers entered, holding a large manila envelope in his left hand. Boldly scrawled across the front of the envelope, probably written with a thick, black magic marker was a name.

The warden was not surprised to find the name was his.

Continue reading: http://bobby-nash-news.blogspot.com/2012/04/read-first-three-chapters-of-deadly.html?spref=fb

Monday, March 5, 2012

Get Deadly at Half the Cost! (Read an E-Book Week)

The E-Book edition of Bobby Nash’s novel, Deadly Games! is available from Smashwords at the discounted price of $1.50 (that’s 50% off normal cover price!) from March 4th through March 10th. After March 10th, the E-Book will return to its normal $3.00 price.

You can purchase Deadly Games! at https://www.smashwords.com/books/view/101814
About Deadly Games!: 
They Played The Most Dangerous Game Of All! 
And Death Was Only The Beginning...

Six years ago, Police Detective John Bartlett and journalist Benjamin West were instrumental in the capture of notorious master criminal Darrin Morehouse. Their story played out in the media, rocketing both Bartlett and West into local celebrity status.

Today, Morehouse, still a master game player and manipulator, commits suicide while in prison. His death initiates one final game of survival for the people Morehouse felt wronged him the most. At that top of the list are Bartlett and West, who must set aside their differences to save the lives of Morehouse's other victims and solve one last game before a dead man’s hired killers catch them and his other enemies.


Deadly Games! is a fast-paced action/thriller featuring action, suspense, murder, and the occasional gunfire from Author Bobby Nash, the writer of Evil Ways, Domino Lady, Lance Star: Sky Ranger, and more. 

 
You can learn more about Deadly Games! at https://www.smashwords.com/books/view/101814

About Deadly Games! Author Bobby Nash: 

From his secret lair in the wilds of Bethlehem, Georgia, Bobby Nash writes. A multitasker, Bobby is certain that he doesn’t suffer from ADD, but instead he... ooh, shiny. 

When he finally manages to put fingers to the keyboard, Bobby writes novels (Evil Ways; Fantastix; Deadly Games!), comic books (Fuzzy Bunnies From Hell; Demonslayer; Domino Lady vs. The Mummy; Lance Star: Sky Ranger "One Shot"), short prose (A Fistful of Legends; Full Throttle Space Tales Vol. 2: Space Sirens; Green Hornet Case Files; Tales of The Rook; Zombies vs. Robots), novellas (Lance Star: Sky Ranger; Ravenwood: Stepson of Mystery; Nightbeat; Blackthorn: Thunder on Mars), graphic novels (Yin Yang; I Am Googol: The Great Invasion; Bloody Olde Englund), and even a little pulp fiction (Domino Lady; Secret Agent X; The Avenger; The Spider) just for good measure. And despite what his brother says, Bobby swears he is not addicted to buying DVD box sets and can quit anytime he wants to.

Really.

When not writing fiction, Bobby attends conventions and writers conferences, promotes his books, teaches writing courses and panels, and is a part-time extra in movies and television. Bobby is also the co-host of the weekly Earth Station One podcast (www.esopodcast.com) and writes for New Pulp (www.newpulpfiction.com) and All Pulp (http://allpulp.blogspot.com) news sites.
For more information on Bobby Nash please visit him at www.bobbynash.com, www.facebook.com/AuthorBobbyNash, www.twitter.com/bobbynash, www.lance-star.com, and http://BEN-Books.blogspot.com among other places across the web.
You can learn more about Read An E-Book Week at http://ebookweek.com/index.html
You can learn more about Deadly Games! at https://www.smashwords.com/books/view/101814 and http://BEN-Books.blogspot.com.
You can learn more about Deadly Games! Author Bobby Nash at www.bobbynash.com.

Monday, January 16, 2012

Digging Up the Deadly With Bobby Nash

Tell us a little about yourself and where readers can find out more about you and your work?


I’m a writer. I sit and stare at a computer screen for hours on end trying to come up with tales that will hopefully entertain readers.

Here’s my official bio and contact info:

From his secret lair in the wilds of Bethlehem, Georgia, Bobby Nash writes. A multitasker, Bobby is certain that he doesn’t suffer from ADD, but instead he... ooh, shiny.

When he finally manages to put fingers to the keyboard, Bobby writes novels (Evil Ways; Fantastix; Deadly Games!), comic books (Fuzzy Bunnies From Hell; Demonslayer; Domino Lady vs. The Mummy; Lance Star: Sky Ranger “One Shot”), short prose (A Fistful of Legends; Full Throttle Space Tales Vol. 2: Space Sirens; Green Hornet Case Files; Tales of The Rook; Zombies vs. Robots), novellas (Lance Star: Sky Ranger; Ravenwood: Stepson of Mystery; Nightbeat; Blackthorn: Thunder on Mars), graphic novels (Yin Yang; I Am Googol: The Great Invasion; Bloody Olde Englund), and even a little pulp fiction (Domino Lady; Secret Agent X; The Avenger; The Spider) just for good measure.  And despite what his brother says, Bobby swears he is not addicted to buying DVD box sets and can quit anytime he wants to. Really.

When not writing fiction, Bobby attends conventions and writers conferences, promotes his books, teaches writing courses and panels, and is a part-time extra in movies and television. Bobby is also the co-host of the weekly Earth Station One podcast (www.esopodcast.com) and writes for New Pulp (www.newpulpfiction.com) and All Pulp (http://allpulp.blogspot.com) news sites.

For more information on Bobby Nash please visit him at www.bobbynash.com, www.facebook.com/bobbyenash, www.twitter.com/bobbynash, www.lance-star.com, and http://BEN-Books.blogspot.com among other places across the web.


Tell us a bit about your new novel Deadly Games.


Deadly Games! is my third published novel. Deadly Games! is a stand alone novel that takes place in the same universe (which just happens to be the real world) as my first novel, Evil Ways. Some of the secondary characters from Evil Ways appear in Deadly Games!

Deadly Games! is an action-packed thriller.

Here’s the back cover copy for Deadly Games!--


They Played The Most Dangerous Game Of All!
And Death Was Only The Beginning...

Six years ago, Police Detective John Bartlett and journalist Benjamin West were instrumental in the capture of notorious master criminal Darrin Morehouse. Their story played out in the media, rocketing both Bartlett and West into local celebrity status.

Today, Morehouse, still a master game player and manipulator, commits suicide while in prison. His death initiates one final game of survival for the people Morehouse felt wronged him the most. At that top of the list are Bartlett and West, who must set aside their differences to save the lives of Morehouse's other victims and solve one last game before a dead man’s hired killers catch them and his other enemies.

Deadly Games! is a fast-paced action/thriller featuring action, suspense, murder, and the occasional gunfire from Author Bobby Nash, the writer of Evil Ways, Domino Lady, Lance Star: Sky Ranger, and more.


You also seem to keep popping back around to visit the Golden Age classic, the Domino Lady. How did that come about and what's new in that neighborhood?


The Domino Lady and I have an interesting relationship. I was unfamiliar with the character until I was invited to write a story for an anthology. I read the original stories and really fell in love with the character. Through a series of events that I won’t bore your readers with, the anthology went through some changes and eventually found a home at Moonstone books where it was released as Domino Lady: Sex As A Weapon.

I then had the Domino Lady’s alter ego, Ellen Patrick make a cameo appearance in my story for Lance Star: Sky Ranger Vol. 2. After that I didn’t know if I would ever write the character again, although I hoped to do so.

In 2011 I got that chance when I was invited to co-write a one shot comic book story with the fantastic Nancy Holder for Moonstone’s Return of the Monsters event. We had so much fun that it looks like we’re going to collaborate again on a future Domino Lady comic book story when she teams up with a certain British Detective.

Late in 2011 I was invited to write a Domino Lady novel for Moonstone’s upcoming line of pulp novels. I’m excited about this line and the books already solicited like Howard Hopkins’ Lone Ranger: Vendetta and CJ Henderson’s Kolchak: The Night Stalker And The Lost City and CJ’s The Spider novel as well. No in store date as yet. I start work on the novel in February.

I see you're involved in the new Pulp Obscura line. Are you at liberty to discuss those projects yet? Is so, spill already!


I am excited to be a part of the new Pulp Obscura line from Pro Se Press and Altus Press. As of this moment I am scheduled to work on four of the anthologies in 2012. However, only two have been announced so I can only share a little bit of information about those.

First up for me is The New Adventure of The Eagle. I just started working on this story today (1/14/12). I’m actually taking a short break from the story to do the interview. Originally, The Eagle appeared in five stories. He is a spy fighter often dubbed as “the master spy-fighter of them all.” I can’t spill too much about the story, but the title of my tale is “Lights! Camera! Sabotage!” Unless, of course, I change it before I’m finished, which I’ve been known to do.

The second is The Cases of Major Lacy. Major Lacy appeared in eleven stories, the last of which ended in a cliffhanger. Now, after all these decades, that cliffhanger will be resolved. I was tapped by Pulp Obscura editor, Tommy Hancock, to write the resolution to the cliffhanger and storyline. It’s a bit daunting, but I’m excited by the challenge. I’ll start work on that story in mid to late February.

What would be your dream project?

This is one of those answers that’s subject to change on a daily basis. I would love to write The Fantastic Four or Captain America. Plus, I think I have at least one story in me for Star Trek, or any number of media tie-ins of which I am a fan. I’ve made a couple of pitches for Stargate SG-1 and Stargate: Atlantis novels, but so far haven’t had any bites from the publisher that holds the license. Maybe one day.

If you have any former project to do over to make it better, which one would it be, and what would you do?


I don’t usually think along those lines. Once a project is done and gone I move on to the next one. That said, if I had only known then what I know now, I would have found a different publisher for Evil Ways. It was just a bad experience. That said, however, if Evil Ways had not come out when it did I might not be working on many of the projects I am today. Reading Evil Ways led Ron Fortier to think of me for Lance Star: Sky Ranger, which led to Domino Lady, etc, etc...

Any other upcoming projects you would like to plug?

But of course. You know me. I never pass up a chance to promote. Ha! Ha!

Coming in March is The Ruby Files Vol. 1 from Airship 27. Rick Ruby, p.i. is the first of several anthologies on the way co-created by the team of Bobby Nash and Sean Taylor. The second is called The Danger People from New Babel Books, but no release date on that one at this time. Plus, I am honored to have a story in IDW’s upcoming Zombies Vs. Robots prose project called “The Wall.”

Some other prose anthologies coming in 2012 featuring stories by me include Tales Of The Rook, Yours Truly, Johnny Dollar, Box 13, Nightbeat, The Avenger: Tales From Bleek Street, The Spider Vol. 2, Episodes From The Zero Hour Vol. 4: Weird Tales, Green Hornet: Still At Large, Lance Star: Sky Ranger Vol. 4, The Wraith, Secret Agent X Vol. 4, Aym Geronimo And The Post Modern Pioneers: Tall Tales, and more.

There’s also some movement on the novel front with the reissue of EVIL WAYS from New Babel Books. There’s also the aforementioned Domino Lady novel (title pending), Lance Star: Sky Ranger “Cold Snap!”, and Earthstrike Agenda. I’m also working on the novels Evil Intent, Blood Shot, and Deadly Games! 2 (title pending).

Upcoming comic books and graphic novels coming in 2012 include Lance Star: Sky Ranger “Space Ranger And Other Tales” with Jeff Austin and Rock Baker on art, the aforementioned Domino Lady comic with Nancy Holder, Bloody Olde Englund with Jason Flowers, Operation Silver Moon with Rick Johnson, and an as yet unannounced graphic novel I’m co-writing with Michael Gordon.

2012 is going to be a busy year.

I don’t have firm in store dates on some of these books yet, but I’ll share that news at www.bobbynash.com where you can learn more about my projects when I can share information.

Thanks for your time, Bobby!


Sunday, November 27, 2011

Check out this from my buddy, Bobby Nash!

Bobby Nash’s DEADLY GAMES! Nook Edition Now Available At Barnes & Noble.

Just in time for the holidays.
Deadly Games! by Bobby Nash.

They played the most dangerous game of all and death was only the beginning...

Six years ago, Police Detective John Bartlett and journalist Benjamin West were instrumental in the capture of notorious master criminal Darrin Morehouse. Their story played out in the media, rocketing both Bartlett and West into local celebrity status.

Today, Morehouse, still a master game player and manipulator, commits suicide while in prison. His death initiates one final game of survival for the people Morehouse felt wronged him the most. At that top of the list are Bartlett and West, who must set aside their differences to save the lives of Morehouse's other victims and solve one last game before a dead man’s hired killers catch them and his other enemies.

Deadly Games! is a fast-paced action/thriller featuring action, suspense, murder, and the occasional gunfire from Author Bobby Nash, the writer of Evil Ways, Domino Lady, Lance Star: Sky Ranger, and more.

DEADLY GAMES! is available in multiple formats and can be purchased in print and ebook editions at the following:

Print Direct Sale - $11.99: https://www.createspace.com/3704764

Print at Amazon - $11.99: http://www.amazon.com/Deadly-Games-1-Bobby-Nash/dp/0615553435/ref=sr_1_17?s=books&ie=UTF8&qid=1319831122&sr=1-17

Kindle ebook - $3.00: http://www.amazon.com/Deadly-Games-ebook/dp/B005ZN8VPS/ref=sr_1_3?s=digital-text&ie=UTF8&qid=1319820451&sr=1-3

Smashwords ebook - $3.00: https://www.smashwords.com/books/view/101814

Barnes & Noble Nook Book - $3.00: http://www.barnesandnoble.com/w/books/1107149904?ean=2940013554849&itm=2&usri=bobby%252bnash

Plus, you can always ask your favorite bookseller to order a copy for you.

Visit BEN Books at http://ben-books.blogspot.com/.
Visit Deadly Games! author Bobby Nash at http://www.bobbynash.com/.