Showing posts with label Superman. Show all posts
Showing posts with label Superman. Show all posts

Sunday, February 25, 2024

Rest in Power, Ramona Fradon

Ramona Fradon (October 2, 1926 – February 24, 2024), a comics artist for more than 70 years, has died at 97. She retired just last month. Fradon’s death was shared by Catskill Comics, a comic book art dealer, on Facebook.

She began her career in 1950, beginning to work for DC Comics early on. She’s best known as an artist on “Aquaman” and co-creator of the superhero Metamorpho, set to be played by “Barry” actor Anthony Carrigan in James Gunn’s forthcoming “Superman: Legacy” next year.

Catskill Comics posted, “It comes with great sadness to announced that Ramona Fradon has passed away a few moments ago. Ramona was 97 and had a long career in the comic book industry and was still drawing just a few days ago.”

“She was a remarkable person in so many ways. I will miss all the great conversations and laughs we had. I am blessed that I was able to work with her on a professional level, but also able to call her my friend. If anyone who wishes to send a card to the family, Please feel free to send them to Catskill Comics and I’ll be happy to pass them along.”

Fradon announced her retirement on Jan. 9 via Catskill Comics. A post on the art dealer’s site read, “After an extremely long run in the comic industry, at 97, Ramona has decided it’s time for her to retire. She will no longer be doing commissions. She apologizes to all the fans who have been waiting patiently on her wait list to get one. She did say though from time to time she’ll do a drawing or two to put up for sale on the website.”

“Ramona Fradon started her career in 1950. She has worked for DC Comics, drawing ‘Aquaman,’ for which she co-created the character Metamorpho. She has also worked other DC titles such as ‘Superman,’ ‘Batman’ and ‘Plastic Man’ along with comic strip Brenda Starr.”

Fradon was born on Oct. 2, 1926, in Chicago, Illinois, and grew up in New York City. She graduated from Parsons School of Design in 1950 and was hired by DC Comics in 1951. Fradon began working on “Aquaman” comics that year, and she also cocreated the characters Aqualad and Metamorpho. She paused her career in 1965 to raise her daughter, but returned to DC in 1972.

She took over as the lead artist on “Brenda Starr, Reporter” in 1980 and continued to work on the series until 1995. From there, Fradon began working on art commissioned through Catskill Comics.

Tuesday, May 23, 2023

The Centre Is Not Central -- Normal Heroes Among Dragons

"This is also why the new novels die so quickly, and why the old fairy tales
endure forever. The old fairy tale makes the hero a normal human boy; it is
his adventures that are startling; they startle him because he is normal.
But in the modern psychological novel the hero is abnormal; the centre is
not central. ... You can make a story out of a hero among dragons;
but not out of a dragon among dragons."
-- G.K. Chesterton, Orthodoxy

There are several great questions from literature and writing. Among them, why is a raven like a writing desk? To that, add this one: 

Q: When is a hero not a hero?

A: When he or she or they are too heroic and extraordinary. 

Maybe this is the reason Hollywood chooses to rewrite Superman so often. As a purveyor of stories, the movie machine gets that no matter how much Supes is the perfect specimen of purity and goodness and power, that makes his stories far less interesting. Yes, I know lots and lots of people who would argue with me about that and say that "feet of clay" is the last thing Superman needs to make a story compelling, but I disagree. I really think Chesterton is one to something here. 

In this case, Superman is neither a hero among dragons nor even a dragon among dragons -- he's a dragon among normies. 

I think it's also the reason Pulp fans haven't seen a Doc Savage movie. He's just too... much... for modern audiences or even older audiences. We know we need those larger-than-life, good guys in the white hats, the strongest and the purest hero types to hold as ideals, but we also know that telling stories about them never really facing any real challenges gets old after a while. 

A Hero We Can Be

One of the first rules we learn for a classic adventure story is that of identification. In other words, give your readers a hero they can identify with and see themselves in. Give you readers they could strive to become. 

Now, I hear you rebutting. I do. Any writer worth his, her, or their salt in the craft can make any hero identifiable and someone readers can empathize with. And you're correct. The hero who may be all-powerful but doesn't know how to "people" effectively can be as ordinary as any of us who feel that same weakness. A hero who may be almost all-powerful, but can't do anything in a single situation can be as useless as any of us can feel in certain moments. 

The trouble comes when writers choose to refuse to give their heroes any kind of weakness. She's a dragon, damn it, and she's going to be a dragon all the way. I don't want readers to identify with her. She is supposed to be above us all. 

One of my early stories for Cyber Age Adventures struggled with this line. The character (Starlight) was no longer human and was virtually indestructible. But she was a mom. So, as a writer, that's where I could hurt her and make her normal and ordinary. That's where I could take a bit of the dragon out of her to make her relatable. So I gave her a kid with leukemia, a disease that even with all her powers she couldn't cure or do anything to extend his life. She grieved. And that's something we all do. Bam. Instant identification. So much so that it's the story I still (20+ years later) have people talk about with me online and at conventions and shows. 

If your hero (not necessarily in the capes and tights sense, but think Indiana Jones, Jay Gatsby, Janie Crawford, Hazel Motes, or yes, even Superman and Scarlet Witch) is "too much," then you run the risk of losing the empathy and interest of your reader. 

Even the gargantuan Lemuel Gulliver who couldn't be defeated in battle by the Lilliputians could fail at being able to stop a war if he couldn't get them to meet and come to terms. Sure, he could drag the boats from the sea, but he couldn't change hearts and minds. That potential inability knocked the proverbial wind out of his giant, nigh-indestructible sails. 

Can it be done? Yes, there are exceptions to every rule. That's the way rules work. But typically, it's important to remember that according to the law of averages, you're not that exception. Not only that. It's best to learn how to play within the rules in order to see how best and when best to break them. 

A Hero Who Isn't Yet a Hero

This is probably the most often used workaround for a hero who is way too powerful or unrelatable. It's also called "The Chosen One," "The Prophesied One," or "The One Who Was Called." It's when young Harry Potter or inexperienced Luke Skywalker (who are destined to be the unattainable best) are called by Fate (with a capital F) or some other oogy-boogey mystical reason to go from zero to hero within a story arc of how-ever-many (usually an epic series) books. 

This works because until the hero loses his, her, or their zero-ness, they are instantly identifiable. Not only are they weak or even totally helpless, they also typically begin at the lowest point of life they could be experienced. 

For example:

  • Orphaned or might as well be (Cinderella, Harry Potter, Luke Skywalker)
  • Living in poverty (King Arthur, Rey)
  • Sickly (Thomas Covenant)
  • No family name to speak of (In the Hall of the Dragon King)
  • Loss of title, money, or security (Robin Hood)
  • And the list goes on

These have become so overdone they have all become cliches. Of course, the reason any cliche attains such a "revered honor" is that it works. 

The reader in this case plays along and goes on the journey with Harry, to the ball with Cinderella, into alternate lands with Thomas Covenant, or against the powers that be with Robin Hood. We root for them to achieve their eventual ultimate badassdom that will in turn separate them as "the" hero from the very ordinary us. 

A Dragon Among Dragons

This is the one place I disagree with Chesterton's quote. A dragon among dragons is just another normie, especially if there's a bigger, more badass, more powerful dragon he must face and overcome. Then we're back to our ideal story of a normie among dragons. 

For example, to return to our Superman analogy, there are several fantastic stories in which the Kryptonian becomes more or less human and loses his powers -- either by visiting the bottled city of Kandor or via some shade of Kryptonite. In these stories, Kal-El, who isn't much of a fighter without depending on his strength -- I.E., when you can punch a hole in a building, what's the point of learning technique? -- goes from being a greater-than to a less-than. Now, he's at the mercy of regular Joes and Jor-Els who know some skills and have bigger muscles or are smarter than him. 

Humanize the dragon and you create a much more identifiable hero. Because we don't relate because of wings and fangs and claws, nor do they get in the way. We relate because of emotional and psychological characteristics that create human-feeling characters, not human-looking characters. 

I do however understand what Chesterton is saying. 

Let's say all those dragons are indestructible and all equally powerful and equally smart and emotionally well-balanced, blah, blah, blah. Suddenly our story takes a sudden nosedive. Who cares? ("Not I," said the Little Red Hen.)

Heroes need maybe not impossible tasks but at least one that's well beyond their ability to achieve without real effort and possible loss. The point of being a hero is to fight for something, whether to win Daisy from Tom and rewrite the past, to escape the war with the one you love, to battle all your ex's old boyfriends/girlfriends and win the heart of the girl/guy, or to literally fight off an ancient mummy to undo a curse you accidentally activated through plundering.  

The point is that there is something at stake, something the hero is capable of losing. Period. And when all things are equal, those stakes tend to disappear. 

A Normie Among Dragons

Here's where, in my admittedly less than humble opinion, the best stories live. A weakling among the giants. David among the Goliaths. The trick is to avoid the cliche of David and Goliath, and that's no small feat. 

This hero is truly the every-person. There's no destiny to become a savior, a chosen one, a prophesied king, nothing of the sort. This is just a person vs. the whatever (the classic conflicts being vs. person, vs. self, vs. nature/fate, and vs. society) with no option for godhood or boss-level boost for winning. 

In the dragon example, life and limb are on the line. But in a lot of fiction, that may not be the case. In most genre fiction, however, it may be. The normie may have to suddenly face the mob, Nazis, green-lipped aliens from planet Groomba, or even the sexy two-headed Amazon of the Himalayas. 

Most fictional dragons aren't going to actually be dragons, mind you. The before-mentioned Hazel Motes' dragons were his own faith he needed to overcome and recreate. Laura Ingell's dragon was the very land her family tried to eke out survival on. The family in As I Lay Dying must face not giant lizards but each other and rivers and other obstacles to bury their kin. Hemingway's fisherman just wants to bring his fish in. 

Just a personal aside, I think when a writer can combine an actual physical enemy like a villain or a dragon with a more psychological or emotional or spiritual enemy like personal faith or lack of confidence, well, then they're really off to the proverbial races with a truly formidable, multi-faceted antagonist.  

This brings us to the single most crucial element of the conflict. For a hero to be a hero, he, she, or they must have the very real possibility of failing. It must be an earned possibility, not some random bullet from an off-camera (or off-page) sniper we weren't previously told was there. This must be rooted in who the hero is and what the hero does or doesn't do. 

Without the possibility of failure, there are no stakes, no reason for readers to care. And that failure can't come via a trick from the writer. It must come from the character of the hero. I will repeat that. The possibility of failure can't be a gimmick from the author, but it must instead be part of the very nature of the character facing the challenge. 

The more a hero has to overcome, the greater the suspense for the reader. The greater the obstacles a hero has to survive, the more invested readers will be in the story and the more like they will tag along for the journey. 

The Adventures Are Startling

Let's revisit to the question we started with, but with a twist.

Q: When is a hero most like a hero?

A: When he, she, or they are at their least powerful, their least idealistic, maybe even their least heroic. 

And sometimes as writers that's a tough little idea for us to deal with.

Monday, June 24, 2013

The Writer Will Take Your Questions Now #279 -- Man of Steel


What did you think about the Man of Steel movie?

I do believe Man of Steel is the movie Avengers could have been if there had ever really been any true sense of impending death and danger during the big city fight scene. 

That's still my biggest beef with Avengers -- not once did I ever feel like any citizen or hero's life was in danger even while a city was being destroyed. It was more like a child knocking Lego buildings around with his Mego action figures. 

One the other hand, Man of Steel was about a war initiated by alien forces, and in war people die and are wounded, and you only win them by being soldiers. 

To beat the bad guys, you become a vigilante, you win a war, you become a soldier. 

And that, my friends, is why Man of Steel gets it right. In it, SuperBOY becomes a SuperMAN and has to make tough, truly meaningful, life-altering choices that help shape the man he is willing to become and not willing to become again.

Tuesday, March 26, 2013

The Writer Will Take Your Questions Now #276 -- Worst Comic Book Movies

What are the bottom five super-hero movies based on comic book characters, the ones that should have never been made? (Thanks to Tyler Hicks for the question.)

Well, let's be honest, there are a lot of bad comic book movies out there, and many of them come from the 70s made for TV set. But to be fair, I'm not going to count those. I'm only going to include the ones that hit the theaters and were supposed to be something great.

And NO, HOWARD THE DUCK IS NOT ON MY LIST. I actually like that movie. Don't ask, and I won't tell. It's better that way. Trust me.

1. Superman IV -- What could have been a really cool Superman flick turns into pure camp and pure propaganda. And not good camp or good propaganda.

2. Superman III -- While I love Richard Prior in most of his flicks, particularly The Toy and Brewster's Millions, he ruins this turkey of a film.

3. Batman and Robin -- I won't waste your time with an explanation on this one.

4. Superman Returns -- This one is worse than the Green Lantern movie. I mean really, did the writers even know who the characters were?

5. Steel/Spawn (tie) -- How did they mess up these? The source material was awesome.

Why wasn't ____________________ on your list?

1. Catwoman -- Sure it wasn't about Catwoman, but if you start over from the title and tweak the dialog, you're got a watchable movie.

2. Green Lantern -- It had big green explosions. I wasn't really looking for much more than that.

3. Daredevil -- Ben Affleck isn't the greatest actor known to the industry, but this movie wasn't that bad. Slow at times, and the normally wonderful Jennifer Garner was out of place as Elektra, but not nearly as bad as people make it seem.

4. Howard the Duck -- Shut up. This movie is fun.

5. League of Extraordinary Gentlemen -- Nothing like the book. I get that, but like Catwoman, if you stop thinking of it in terms of the source material, it's not so bad at all. Kinda fun, actually.

Thursday, October 18, 2012

[Link] DC Comics Keeps The Rights To Superman

Yes, this image of Superman is in the public
domain. From http://commons.wikimedia.org/
DC Comics will retain its rights to Superman after a judge ruled Wednesday that the heirs of one of the superhero’s co-creators signed away their ability to reclaim copyrights to the Man of Steel roughly 20 years ago.

The ruling means that DC Comics and its owner Warner Bros. will retain all rights to continue using the character in books, films, television and other mediums, including a the film reboot planned for next year.

DC Comics sued the heirs of artist Joe Shuster in 2010, seeking a ruling that they lost their ability to try to reclaim the superhero’s copyrights in 1992. U.S. District Court Judge Otis Wright II agreed, stating that Shuster’s sister and brother relinquished any chance to reclaim Superman copyrights in exchange for annual pension payments from DC Comics.

Continue reading: http://comics-x-aminer.com/2012/10/18/dc-comics-keeps-the-rights-to-superman/

Yes, this image of Superman is in the public
domain. From http://commons.wikimedia.org/