by Andrea Judy
I'm a hardcore goal setter. I love planners, my bullet journal, and the feel of the perfect pen in my hand. I can write out every task I have, check them off and keep on rolling. I see what I want and I mark it out on my calendar of when I want to accomplish it by. There's just one problem... I don't make myself a roadmap on getting there.
See I'm great at the what and the when. I know what I want and know when I want it by but I don't put together the how. So, I want to submit a short story for an anthology and their deadline is Feb. 28. I want to send in a story. I know that I need to have it finished early enough to get edited so I plan to have a draft done by the end of Jan. to give me time to get a beta reader (or two) and get edits in.
I plan to submit my story by Feb. 20 so I have some wiggle room in my timeline if something gets thrown out of whack or a beta reader takes a little long to get back to me. That's awesome. It's great to have that laid out on my color coordinated planner. But what that plan doesn't take into account is how am I going to get that story written?
Read the full article: http://www.judyblackcloud.com/blog/2017/1/16/dont-forget-the-hows
Showing posts with label Planning. Show all posts
Showing posts with label Planning. Show all posts
Monday, May 28, 2018
Tuesday, January 29, 2013
[Link] Outlining in Reverse
by Aaron Hamburger
In my experience, one of the surest ways to kill the creative energy of a work of fiction at its inception is with an outline. The very word takes me back to fourth-grade English class, with all those confusing Roman numerals and capital letters.
During my early years as a writer I dutifully worked with the outlines of my youth. However, the longer I wrote, the more loose the structure of those outlines became. The numbers and letters gradually transformed into bulleted key words or bolded phrases, little Hansel and Gretel bread crumbs I left for myself to find and expand during revision. Later on, I wrote in stages, first blocking out the general parameters of my piece, then going back to fill in the details. It’s much the same way a figure sculptor begins by carving into a hunk of raw clay with broad strokes to determine the proportions of the limbs before going into muscles, veins and fingernails.
Over the course of my 17-year writing career, I began to give up on outlining — that is, before I write. I’ve come to prefer a more organic approach to creation, first laying out my raw material on the page, then searching for possible patterns that might emerge. But now, after I’ve completed a first draft, I compose an outline. I’ve found that this is the surest way to make sense of the work. I originally thought I was a genius for having invented reverse outlining, but I’ve since learned that many writers do this in some form or another.
Continue reading: http://opinionator.blogs.nytimes.com/2013/01/21/outlining-in-reverse/
In my experience, one of the surest ways to kill the creative energy of a work of fiction at its inception is with an outline. The very word takes me back to fourth-grade English class, with all those confusing Roman numerals and capital letters.
During my early years as a writer I dutifully worked with the outlines of my youth. However, the longer I wrote, the more loose the structure of those outlines became. The numbers and letters gradually transformed into bulleted key words or bolded phrases, little Hansel and Gretel bread crumbs I left for myself to find and expand during revision. Later on, I wrote in stages, first blocking out the general parameters of my piece, then going back to fill in the details. It’s much the same way a figure sculptor begins by carving into a hunk of raw clay with broad strokes to determine the proportions of the limbs before going into muscles, veins and fingernails.
Over the course of my 17-year writing career, I began to give up on outlining — that is, before I write. I’ve come to prefer a more organic approach to creation, first laying out my raw material on the page, then searching for possible patterns that might emerge. But now, after I’ve completed a first draft, I compose an outline. I’ve found that this is the surest way to make sense of the work. I originally thought I was a genius for having invented reverse outlining, but I’ve since learned that many writers do this in some form or another.
Continue reading: http://opinionator.blogs.nytimes.com/2013/01/21/outlining-in-reverse/
Thursday, May 24, 2012
The Writer Will Take Your Questions Now (#175) -- Triangles Within Triangles
When you write a multi-issue story arc for a comic book series, how do you work in the beginning, middle and end of individual issues against that of the central story's begging, middle and end?
Well, it looks like this.
Simple, huh? (Just kidding.)
Let's look at it closer.
I learned the basic structure for a single comic book issue from the master -- Chuck Dixon -- which is basically this: three key action sequences tied together by short interludes (when necessary for flow). So, when I do a multi-issue arc, I simply expound on that.
First I look at the full story plot (the red triangle) for the main breaks in the story (rising action, falling action, key conflict that triggers the conclusion, etc.).
Then I break those key plot points (or actions) into the number of issues required for the story (the green triangles). A three issue arc is a piece of cake because it plays right into my evil plan for world domin-- I mean my plan for breaking down a story into its parts.
Let's take an example... Say the story is about an alien who comes to earth, settles into a life of a fashion model, becomes enamored with earth culture and changes sides to stop the pending invasion from her home planet, and her subsequent sacrifice to give her own life to safe the earth. Then the first issue will be about the "before" in which our alien begins to become enamored with earth culture and at the end of the issue decides she must stop the invasion somehow. Issue two will be her failure to do so, and the action that leads to her willingness to give her life to save the earth, thus making the conflict one that actual has impact on the reader and the characters. Then the final issue will chronicle her success and her sacrifice.
Next I break each issue down into each key scenes (the blue triangles) to convey those story beats and breaks (the blue triangles). And each scene must have its own beginning, middle, and end.
To continue our example, in issue one, we set up the status quo in scene one, create a situation that causes her to rethink her own culture in scene two (perhaps witnessing the good of humanity or something as shallow as finding the best pair of boots on the planet), and then in scene three, she comes to realize she wants to stay and not destroy all the great shopping on earth's malls.
Then in issue two, we'll have her contact her own planet present the case for earth, then become the target of her superior officer who now considers her a traitor, then have her earthly neighbor help save her from an assassination attempt (which means that we'll need to introduce the neighbor somewhere in issue 1 -- see how that works), and then get word that her plea has been heard and overturned. Not only that, the timetable has been sped up and the invasion begins NOW!
So, now let's turn this into a workshop. You tell me what the third issue will be like. What are the three key scenes and the interlude beats to get you there?
Wednesday, November 30, 2011
Today's To-Do
Finish yesterday's to-do.
1. Finish fantasy story for Abyss Walker.
2. Begin The Danger People tale.
1. Finish fantasy story for Abyss Walker.
2. Begin The Danger People tale.
Tuesday, November 29, 2011
Anybody got an extra hour or two I could borrow today?
Today's to-do:
1. Turn in two plots for secret pulp project.
2. Finish fantasy story.
3. Develop story bible for new manga project with Kittyhawk.
Should be one heckuva fun day.
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