Showing posts with label Shooting Star Comics Anthology. Show all posts
Showing posts with label Shooting Star Comics Anthology. Show all posts

Sunday, October 1, 2023

Now available! -- The Premiere Issue - THRILL SEEKER COMICS ANTHOLOGY™ #1

A Pulp Action & Adventure Anthology Series featuring YELLOW JACKET: MAN OF MYSTERY™ and a cast set in the Golden Age of Comics!

ORDER YOUR COPY NOW! The premiere issue of Scott McCullar's self-published independent comic book series THRILL SEEKER COMICS ANTHOLOGY #1 is available to back on KICKSTARTER. Please take a look and purchase your copy. Ships in November.

This is the first issue of a planned ongoing series to be published twice a year. THRILL SEEKER COMICS™ was created by writer/artist Scott McCullar and first released just over twenty years ago in the acclaimed indy comic series SHOOTING STAR COMICS ANTHOLOGY™ as one of the regular features in every issue. Now rebooted, THRILL SEEKER COMICS™ returns in this relaunch with all-new stories alongside reprints of the original tales that have been restored with newly remastered artwork in full color.

Featuring the Return of YELLOW JACKET: MAN OF MYSTERY™, THE GOLDEN AGE EMERALD MANTIS™, THE SACRED SCARAB™, and introducing the Dame Detective MS. TITTENHURST: FINDER OF LOST THINGS™.

CLICK HERE TO BACK THE CAMPAIGN AND ORDER.

Tuesday, September 12, 2017

Scott McCullar and His Thrill-Seeking Men of Mystery

Bad Girls, Good Guys, and Two-Fist Action would like to welcome one of pulpiest comic book creators around to the site -- Scott McCullar, the warped brain behind Thrill Seeker Comics and characters like The Yellow Jacket: Man of Mystery, The Emerald Mantis, and The Chrononaut.

And coming out soon you’ll be able to get your own paws on the new, all-color special graphic novel that collects all the Thrill Seeker stories from the fan-favorite Shooting Star Comics stalwart.

Thanks for sitting in with us, Shaft (to those in the know, that’s Scott’s other way of being addressed). Let’s get to it then. Why don’t we start with you telling us about the formation of Thrill Seeker Comics back during the days of Shooting Star Comics?

I actually had the germ of an idea for the creation of this comic book series going all the way back to when I was a young teenager in middle school when I drew pictures of a martial arts  character in my school note books that would become the Emerald Mantis during the age when Snake-Eyes and Storm Shadow debuted in G.I.JOE comics and cartoons in the early-to-mid 1980’s.

I revived the idea of writing and drawing my own comic book in the early 1990’s as I was finishing college. I had an idea for a story that took place in New Zealand and would transition to a make-believe city in the deep south of the United States. One of the characters was a female hero called the Tricrüsta, originally based on my ex-wife all those years ago when we were newlyweds. The fictional southern city was named St. Franҫois de Port which exists halfway between Memphis and New Orleans on the Mississippi River where Arkansas, Mississippi, and Louisiana meet on the map.

I never got around to writing that story, but the fictional city was further developed by me when I began to play the VAMPIRE: THE MASQUERADE roleplaying game sessions in the early 1990’s after I had graduated. By late 1997, I began to create a squad of characters called THE OUTCAST SEVEN which I was going to feature in this fictional series in my own independent comic. I began writing scripts and sketching concepts for the comic, but it got put on the backburner as I was also starting to do some work for DC Comics and West End Games working on writing for the DC Universe Roleplaying Game as well as Green Arrow projects, acting as a writing consultant for Kevin Smith and Brad Meltzer, and eventually writing a Green Arrow comic of my own.

I was looking for a vehicle to launch THRILL SEEKER COMICS featuring the Emerald Mantis, but just didn’t find the right time until SHOOTING STAR COMICS ANTHOLOGY came along…

And all that good stuff from SSC… how did all that get started anyway?

My recollection is that by late 2001, I was approached by some friends online who were also aspiring comic book writers that included folks like John Morgan Neal and Erik Burnham to join them on a venture to create an anthology comic book that would showcase our new talent with us all writing and drawing our own creator-owned stories. Many of the new collaborators on this project were regulars on Chuck Dixon’s message board called The Dixonverse at his website. This was the perfect place for me to launch what I would call THRILL SEEKER COMICS and I would feature the Emerald Mantis.

Except, I also created at the last moment for my first story what I thought would be a “throwaway” character that would prove to be more popular than what I had imagined. I introduced a pulp character with a trenchcoat, fedora, and attitude that began to take on a life of his own named the Yellow Jacket: Man of Mystery.

Just who is The Yellow Jacket, and what went into his creation?

The Yellow Jacket: Man of Mystery is what I would call a poor man’s version of the Green Hornet who is instead from the Depression era Deep South. He was inspired by just about every other comic book and pulp fiction book trench coat and fedora wearing vigilante toting a pair of smoking .45 pistols but being a southerner was my twist.

While influenced by characters like the Green Hornet, the Crimson Avenger, the Shadow, the Spirit, and even The Punisher…  he was actually inspired more by George Clooney’s role in the Coen Brothers film O BROTHER, WHERE ART THOU? with his portrayal of the character Ulysses Everett McGill. He does have a bit of influence from Clark Gable in some of his roles in films like MOGAMBO and SAN FRANCISCO as well as a few others. Maybe slight touches of Bruce Willis and Humphrey Bogart are in Yellow Jacket’s DNA as well.

There is even a bit of my own Uncle Junior or my late Granddaddy mixed into Yellow Jacket as I sometimes imagine his southern mannerism and his way with the gift of gab in how he structures together his words in a southern dialect and context. The character originates from yonder down there in the South. Same territory as George Clooney’s Ulysses Everett McGill or even Brad Pitt’s portrayal of Lt. Aldo Raines.

Yellow Jacket is a tragic figure of sorts. He faked his death during World War One and took on someone else’s identity. After the Great Depression, he became a wanted vigilante in the 1930’s on the run getting into adventures and mishaps. His is a story of redemption. He is humorous, tragic, deadly, yet heroic in the end. He has acted as judge, jury, and executioner yet has a heart of gold. By the tales that take place in the 1940’s and beyond with him, he embraces a rebranding of sorts in becoming one of the masked mystery men fighting the Axis forces during World War Two and other evil doers beyond.

I have many more adventures planned with him and his earliest adventures are showcased in the THRILL SEEKER COMICS ARCHIVE VOLUME ONE.

What can you tell us about the rest of the Thrill Seeker Comics universe?

In the pages of the SHOOTING STAR COMICS ANTHOLOGY, I was able to tell stories from different time periods with characters mainly focused on Yellow Jacket and different family generations of men who were the Emerald Mantis. You got to peek at a few other heroes like the Sacred Scarab. The Thrill Seeker Universe was conceived to be an alternate world in the multiverse that could easily crossover with characters you might find at DC Comics or Marvel. I do have my own fictional cities and other thrilling locations, but it is a variation of our world with heroes and villains.

I showcased a few heroes, but in my mind and in my sketchbooks and plans, it is a rich universe with many characters and stories to tell. I confess that part of my creation of this universe was that while I was just getting a chance to work for DC Comics when I began working on THRILL SEEKER COMICS, I was sort of frustrated that I couldn’t fully play in DC Comics’ sandbox with their toys.

I took archetypes and shook them all up with my own spin so that I would have my own toys to play with and break if I wanted to do so. Fifteen years later, now that I’m older, I’m actually much happier to play in my own toy box now and plan on reviving the series after more than a decade to write and illustrate new tales beginning next year.

I’d like to think that my Thrill Seeker Universe is where The Coen Brothers meets Quentin Tarantino meets Bronze Age Comics. My entire pulp universe inspired by hard-boiled noir tales, 1970’s kung-fu flicks, war films and grindhouse movie hijinks mixed with the feel of classic comic book sensibilities. While it isn’t intended for young kiddies, THRILL SEEKER COMICS is a frenetic mix of humor, bloody violence and reclamation of the soul aimed at mature readers that love blood and guts-style brutal action.

Tell us about this new book of Thrill Seeker Comics you’re putting together.

Friend and former Shooting Star Comics collaborator Erik Burnham encouraged me just over five years ago to collect all my Thrill Seeker short stories and put them into a collection. Originally, they were all drawn black and white. I admit there were a few panels that were rushed that I was not happy with that I wanted to redraw. I also had an unpublished story that was unfinished in what was going to be SHOOTING STAR COMICS ANTHOLOGY #7. With those tales and one published in a one-shot called JOB WANTED as well as an online comic web strip, I cleaned up the art and stories, colorized everything, and put in a sort of “DVD Commentary” in the back of the book along with some pin ups by artists. It is a really nice 128-page book that is completely finished and is currently running a crowdfunding campaign at Kickstarter that I hope many of your readers may check out and support.

Now, You know and I know how you got the nickname Shaft from your lifelong enjoyment and involvement with DC’s emerald archer, but your business dealings with him went deeper than mere fandom. What’s the skinny on that?

I broke into comics in the late 1990’s with the Internet being a new sensation due to my fansite dedicated to Green Arrow. Somewhere along the line, I got the nickname “Shaft” as you mentioned because of my love of Green Arrow, but also because I was a message board moderator at some sites for Chuck Dixon and others… and I was a hard-hitting no-nonsense guy.

When I was the Art Director at Shooting Star Comics when we were publishing independent books, there was a moment when one outside comic creator who wanted to work for us tried to bulldoze his way into something and I had strong words with him. I guess some of the other guys saw me take on a very superfly TNT and guns of the Navarone approach with him in my retort and thus I was “Shaft” forever after…

I later had a wallet given to me that said “Bad Mother Fucker” on it as I’m sure it was a nod to my love of Samuel L. Jackson… and somewhere along the line… many of the comic fans on Dixonverse and elsewhere gave me the nickname. It stuck.

Almost 20 years later, it still sticks in certain circles. But I’m much more chilled now in life.

Things were happening for you all those years ago. At one point, WIZARD MAGAZINE spotlighted you after Kevin Smith said he wanted you to take over writing GREEN ARROW comic for him at DC Comic. Then, not too long after that, you kind of disappeared on the scene. Glad you're back, but what happened?

I was always around on the peripheral, but a lot like John Lennon did in the late 1970’s before he came back with DOUBLE FANTASY album (um… and unfortunately was murdered), I sort of walked away from things too in order to deal with matters in my personal life.

To be frank, life threw me some curveballs with the end of Shooting Star Comics in 2006.

From there, I’ve spent my time raising kids, played bass guitar in a bar band, went to grad school to earn my master's degree, continued with my studies in martial arts and earned a few degrees with my black belt, went through a messy separation and divorce, lost a job when downsizing hit, lived in Japan for a while to figure things out, fought ninjas, got back on my feet here in America and found a new job, bought a home that I’m currently restoring, courted many fair maidens since I’m single now, and just going about and doing all sorts of other things.

I admit the separation, divorce, and aftermath took a huge toll on me. There was even a while there that THRILL SEEKER COMICS property was caught up for over a year in the legal proceedings of the divorce and frozen where my ex-wife would have owned half of this. Our lawyers worked out a deal and it actually states in my divorce decree that I traded the family dog and turned the pet over to her in order to keep full rights to THRILL SEEKER COMICS and be able to publish. I'm glad my kids got the dog and I got my intellectual property unfrozen and back.

It is true that life is what happens while you’re busy making other plans. My son Mitch was born in 2000 when I was helping Kevin Smith on GREEN ARROW. When I began working with SHOOTING STAR COMICS, my son was just a year old. Now my son drives, has whiskers, is about to earn his black belt, and is in his senior year of high school planning on going off to the University of Michigan in 12 months.

How the heck did Shaft, Jr. grow up so fast? Not to mention that I have a daughter who is now 21 years of age.

Well, after this decade of preoccupation with other things, I'm now looking to get back to writing and drawing brand new comic book stories featuring my characters from THRILL SEEKER COMICS.

I miss working in comics and look forward to returning with new stories. And I look forward to the release of this archive collection that you can order now with a pledge on Kickstarter.

How can readers get involved in the Kickstarter and get copies of the TSC book?

I truly appreciate it once again if anyone is interested in buying the archive book, you please head over to Kickstarter website and pledge in one of the brackets fitted for you to order the book. We have a goal that we’re trying to hit by the last day of September but would love to hit it now and provide some stretch goals with cool items to be offered that you can find out about now if you take a look.


You can check out the Kickstarter page at:.
https://www.kickstarter.com/projects/scottmccullar/funding-for-publication-of-thrill-seeker-comicstm

Thursday, May 18, 2017

The Wayback Machine: The Pulse Interview with Stefan Petrucha

This interview is an article I did more than 10 years ago
for The Pulse, a comics news and features magazine.

============================

A Walk on the Weird Side with Stefan Petrucha
By Sean Taylor, special to The Pulse

He’s perhaps one of the most famous comic book writers whose name you mispronounce.

 Stefan Petrucha (Steh-fahn Peh-trook-ah) has been the writer behind two of the creepiest comic book adaptations of sci-fi and horror television series in the history of the medium. For longer than any comic book should be allowed the spot, his X-Files #1 (with artist Charles Adlard) was the most sought-after back issue in comic shops and online. He’s been involved in comics publishing as a writer in both the indy and mainstream scene. But not only that, he’s also a published novelist, and is most recently the creative voice behind a new Dr. Who-based novel series.

 For those of you who’ve been living under a rock, that’s who Stefan Petrucha is, and he was kind enough to spare a little time to talk with the Pulse about what’s been going on in his world.

 Pulse: So, you’re written for some of the world’s most popular characters, from Mulder and Scully to the cast from Doctor Who. What’s it like to have the futures of such well-known and well-loved characters at your fingertips?

 Stefan Petrucha: To clarify, Time Hunter isn’t a Doctor Who novel, it’s a spin-off series. Telos Publishing did a very successful series of novellas starring the good doctor, but Time Hunter begins where those end. The Time Hunter story gets its start in The Cabinet of Light, which does feature Doctor Who. It also introduces the time-hopping escapades of Honoré Lechasseur, an African American vet who stayed in London after WW II, and Emily Blandish, who appeared mysteriously in town one evening, wearing what everyone took to be her pajamas. Lechasseur’s a “spiv” -- a black market operate, which was most of London’s economy at the time. It also turns out he’s “time sensitive” -- he can see the past, present and future. Doctor Who puts him in touch with Emily, who is a “time jumper.” He finds coordinates, she takes them there. The Time Hunter series itself, The Winning Side, and now my own Tunnel at the End of the Light, feature the ongoing adventures of Honoré and Emily. And it’s a genre-hopping hoot if I do say so myself!

 Pulse: How did Time Hunter your gig come about?

 SP: Publisher David J. Howe reviewed and enjoyed one of my White Wolf stories. He was also familiar with my X-Files comic work, and asked if I was interested in pitching. Their proposal for the series struck me as
exciting and a lot of fun. After we batted around a synopsis a bit, I was on my way.

 The only problem was all the ‘Americanisms’ I wound up using, you know, being American, which they had to carefully cut out. I did have a lot of help from London resident Lesley Logan, my sister-in-law, who helped me out with selecting the appropriate neighborhoods for the various scenes. I think in the end it worked out pretty well.

 Pulse: Can you share a few examples of some of those ‘Americanisms’?

 SP: Oh, it was mostly spelling, like color/colour, realized/realised, candy/confectionary that sort of thing.

 Pulse: How is working on novels different than working on comic books?

 SP: Primarily one doesn’t have any pictures to rely on to tell the story. In the full comic book script, the writer pretty much describes all the pictures, and you can do that with some evocative flair, to get the artist in the mood, etc. but it’s not the same.

 Comic book production is also much more a partnership between the artists and writer, and you have to have a good match to do your best work. In novels, while the editor is certainly a partner of sorts, and incredibly invaluable, the writer is obviously more center stage. For me, there’s a terrific satisfaction in having a product that’s complete when I’m finished working on it -- something that I can’t say about screenplays or comics.

 Pulse: How is what you do for both mediums similar?

 SP: On the level of plot, characterization, themes, and so on -- all the structural elements are basically the same. Comics and film are inherently more ‘surface’ mediums, in the sense that they can more naturally show you what they mean, whereas novels and prose more quickly lend themselves to the internal, more naturally reflecting the inner workings of characters.

 Pulse: As a novel writer and a comic book writer, why do you think there is such a disconnect between readers of the two art forms, whether in reality or just the perception?

 SP: I think people in this country simply don’t read comics the way they do in much of the rest of the world, a state of affairs that, I think, can be traced back to Seduction of the Innocents and Frederic Wertham, which stigmatized the media not only as something that was directed toward children, but also as something ‘dirty.’

 I think they recovered a bit as a mass medium with a wider audience with Spider-Man in the sixties, but these days, they’re too expensive and too self-reflective. When they were cheap, they were a real “peoples” medium -- much the same way the Internet may be today.

 Pulse: While we’re discussing comics, how did you newest project for Shooting Star Comics come about?

 SP: “Roses Bedight” was a story I originally pitched to 2000 AD -- and honestly, I couldn’t believe they didn’t like it. Not edgy enough, or some such. But it stayed in the back of my head as something I wanted to do for the longest time, so you and I met at DragonCon, it seemed a natural opportunity to tell the tale.

 Pulse: How would you say the project has been influenced or inspired by other sci-fi that has gone before?

 SP: It’s a commentary on the over-consumptive society -- where everything exists to satisfy some personal urge -- starring the all-consuming parent and helpless child.

 Pulse: What would you say makes it different and new?

 SP: Technology simply brings that to a point where people can stay children all their lives, and have no need for the responsibilities of parenthood, which many happily drop with the same heedlessness with which one cuts down the rain forest to make more cattle for fast food hamburgers. I think that sort of social commentary runs through the best of science fiction, troped, of course, with fancy gadgets and wonderfully rendered dystopian backgrounds.

 Pulse: Why did you decide to release this story through Shooting Star Comics?

 SP: What I’d seen of the early issues gave me a great feeling about the company, so it seemed like a no-brainer. And I’m thrilled to be working with new artist Jeziel [Martinez Sanchez]. I think his art’s terrific, perfect for the story.

 Pulse: What are your plans for the characters after their appearance in Shooting Star Comics Anthology #5? Are you planning any follow-up appearances?

 SP: No, not really. I think it’s a one-shot. It makes its point and then you move on, but who knows?

 Pulse: What’s the difference, as you’ve seen it, between working with mainstream and independent publishers?

 SP: Same old, same old. Indies give you much more freedom, the mainstream gives you much more money.

 Pulse: Let’s look back for a moment at your work on the X-Files comic book. What was the most fulfilling aspect of being the writer for one of the hottest books in the world at the time?

 SP: When we started, the show wasn’t hugely popular, it was just a small cult hit, so it was great to be a part of that upswell in popularity. It was overall terrific, I was writing stories I loved and cared a great deal about, AND they were terrifically popular. An incredible amount of contact with readers was, I think, the chief reward, next to the overall fame and fortune. The series gave me some terrific opportunities, including doing TV and radio interviews and having my work appear in TV Guide.

 Pulse: Oh yeah, I had forgotten about the TV Guide story? How’d that one come about?

 SP: I believe TV Guide actually approached Topps about the whole thing.  The fun challenge was to try to tell an X-Files story in five pages -- reduce the show andcharacters into some sort of quick formula (something Chris Carter once claimed the show didn’t have.)  It helped codify that formula for me:

Something strange happens.
Mulder says, “Hey, something strange happened!”
Scully says, “Did not!”
Then something else strange happens.  The End.

I was pretty pleased that I was able to pull it off.  That story got the single fastest approval from Fox and 1013 -- probably because it had to be so simple, by virtue of its length.  TV Guide’s done comics since, but ours was the first, and I was terribly proud to have my work in front of millions of peoples.  Didn’t hurt sales on the comic, either!

 Pulse: What were some of the hassles of writing a book about characters that were coming from such a popular TV show?

 SP: Everyone seemed to enjoy my work, except the creators of the show. As of the second issue, we were constantly butting heads. I was trying to do different things, material more appropriate to the medium, and
they were interested, naturally, more in replicating the series as much as possible. It was an increasingly painful process -- and the more popular the show became the less yielding they were. I’m happy I made it through 16 issues!

 Pulse: What did you think about the X-Files movie a few years ago and the series ending? What would you have done differently had you been writing it?

 SP: I think early on the X-files started a long spiral down. By the time they made the decision to keep the original back story going, without seemingly having a clue as to where it was headed, I think, aesthetically they were doomed, forced to make it more and more incoherent, leading to the mediocre film and the deeply embarrassing final episode.

 Since you ask, I would have run it much the way Buffy was done in her heyday, one large arc per season, surrounded by standalone stories. Each season the arc gets resolved, and you move on. For the film, I would have done a single, great standalone mystery starring Mulder and Scully, bigger budget, bigger effects, etc., but nothing whatsoever to do with the mythos.

 Pulse: If you were offered the gig again today, would you be up for it, and what would you do to make X-Files a hot comics property again?

 SP: Pretty much what I’d been doing -- exploring paranormal mysteries across the globe -- the stuff that might be real -- go back to the core believer/non-believer dialect that made the characters tick, and let Scully be right more often!

 Pulse: Let’s talk Moonstone and Kolchak. Some might say that your work on The Night Stalker isn’t far removed from your work on Mulder and Scully. Do you think your successful run on X-Files helped you land the Kolchak book because of their similar directions?

 SP: Oh sure, in fact Topps was considering a Kolchak book as a companion to the X-Files, which I was going to write -- it just never got off the ground.

 Pulse: Granted, the two are very similar, but what do you think makes the two properties different and unique?

 SP: Kolchak is more noir -- focused on his narrative voice, his moralistic, Chandler-light, worldview, where he faces the monster to save the day, but gets put down by the Man because of it. The issue isn’t whether the monster is or not, but simply that it exists. The strength of the X-Files, when it was good, was in the dialogue between Mulder and Scully about what is and isn’t real -- in other words, whether the monster is or not. There’s a lot of overlap there, and I think ultimately the differences are more about which elements are more to the fore.

 Pulse: What are your future plans for Kolchak?

 SP: Right now I’m doing an original ten-page Kolchak story for an upcoming trade paperback collection. The plot hasn’t been approved yet, so I don’t think I should discuss it here.

 Pulse: Out of all the comics work you’ve done, what have you found to be the most fulfilling?

 SP: Oh, that’s tough to say, many offer different rewards and I’ve enjoyed practically all of them. My own material is always special to me; Squalor, Meta-4, Lance Barnes, The Bandy Man -- but the X-Files and Kolchak still stand as some of the best writing I’ve done, plus they’ve had wider exposure. I also write Mickey Mouse and Donald Duck comics for Egmont in Denmark, and get a terrific, but completely different, kick out of them as well.

 Pulse: What’s the difference for you between working on your own concepts and working on characters that belong to other companies?

 SP: When I’m working on my own stuff, editorial feedback goes directly to the quality of the story and the characterizations. With licensing, there are all sorts of other character rules and such that must be obeyed. When you’ve got great partners, either can go well -- when you don’t, either can go badly.

 Pulse: After being in comics for so long, what haven’t you been able to do yet that you’d love to have the opportunity to do?

 SP: Earn a steady living!

 Pulse: What else should Stefan Petrucha fans be looking for in the months ahead?

 SP: Lance Barnes: Post Nuke Dick, a mini-series I did for Epic in the early 90’s, has been reassembled into a trade paperback, out this June. It has an all-new cover and a new prose story starring Lance, by yours truly. Meanwhile, Director Rick Friedberg (Spy Hard) is working like the dickens to assemble a budget for a feature film. Past that, I’m currently trucking around a paranormal novel that I’m very excited about. And, of course, I can’t wait to see how “Roses Bedight” comes out!

Friday, September 30, 2016

Remembering Shooting Star Comics: Gone But Not Forgotten

Note: As we approach the 15th anniversary of Shooting Star Comics, the indie comics publisher I served as EIC back in the beginning of this century, we've relaunched a website to help archive info and announce new outlets from former SSC members. The following is from that website. Join the Facebook group and share your own memories at https://www.facebook.com/shootingstarcomics

In December 2001, a group of online friends, all aspiring comic book writers, came together to produce a showcase for their talents. As readers who love the medium of comic books, they also had a desire to see their scripts given visual form. Since they were serious about their ambitions in this particular field, they decided to pool their resources, find artists (or in some cases, do the art themselves), and publish their short stories (all of it creator owned, original material) together in one book – and then to send that book out into the world, into the hands of the comic book reading public during the summer of 2002.

These friends are also not the least bit reluctant to acknowledge some of the main influences on their own progress in the medium. As a consequence, they decided to ask a couple of those influences to contribute to the endeavor. Chuck Dixon, whose articles on writing for comic books are almost as good as a writing course, was invited to contribute a Western story. And another of those influences, the legendary Denny O’Neil, was asked to write a foreword for the book. He very graciously agreed. The first issue of SHOOTING STAR COMICS ANTHOLOGY was the result of those efforts.

From 2002 to 2006, Shooting Star Comics expanded and became an independent publisher committed to releasing a wide variety of genres and styles in our books. Including both new talent and longtime legends in the industry, Shooting Star Comics produced a high-quality anthology series for six issues and a variety of one-shots and mini-series.

As the 15th Anniversary approaches, this website will expand in the days to come to document the history of our small independent publishing house and serve as an archive that recognizes the body of work produced. This site will also serve as a present day guide pointing to where you can work of the original creators now.